Global Toys and Games Product Market Growth 2019-2024

  • receipt Report ID : 175467
  • calendar_today Published On: Jul, 2019
  • file_copy Pages: 177
  • list Consumer Goods

Toys and Games Product is used for the amusement and entertainment of children. Activity toys such as building sets, dolls, puzzles such as jigsaw puzzles, and card games help children enhance their mental agility and develop coordination and manual skills.

According to this study, over the next five years the Toys and Games Product market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular, this report presents the global market share (sales and revenue) of key companies in Toys and Games Product business, shared in Chapter 3.

This report presents a comprehensive overview, market shares, and growth opportunities of Toys and Games Product market by product type, application, key manufacturers and key regions and countries.

This study considers the Toys and Games Product value and volume generated from the sales of the following segments:

Segmentation by product type: breakdown data from 2014 to 2019, in Section 2.3; and forecast to 2024 in section 11.7.

Games and Puzzles

Activity and Construction Toys

Dolls and Action Figures

Vehicle Toys and Ride-Ons

Soft/Plush Toys

Others

Segmentation by application: breakdown data from 2014 to 2019, in Section 2.4; and forecast to 2024 in section 11.8.

Under 3 Years Old

3-6 Years Old

6-12 Years Old

Above 12 Years Old

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Spain

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.

Mattel

Hasbro

The LEGO Group

Bandai Namco Holdings

Ravensburger

Simba Dickie Group

Dream International

TOMY

JAKKS Pacific

MGA Entertainment

Playmates Toys

Vivid Imaginations

VTech Holdings

Spin Master

Playgo Toys Enterprises

Integrity Toys

Famosa Toys

Kids II

K'NEX Industries

Sanrio Company Ltd

Tarata Toys

Tenyo

Buffalo Games

Hape

Guangdong Hayidai Toys

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key manufacturers and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives

To study and analyze the global Toys and Games Product consumption (value & volume) by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.

To understand the structure of Toys and Games Product market by identifying its various subsegments.

Focuses on the key global Toys and Games Product manufacturers, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.

To analyze the Toys and Games Product with respect to individual growth trends, future prospects, and their contribution to the total market.

To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).

To project the consumption of Toys and Games Product submarkets, with respect to key regions (along with their respective key countries).

To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

To strategically profile the key players and comprehensively analyze their growth strategies.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

2019-2024 Global Toys and Games Product Consumption Market Report

1 Scope of the Report

1.1 Market Introduction

1.2 Research Objectives

1.3 Years Considered

1.4 Market Research Methodology

1.5 Economic Indicators

1.6 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global Toys and Games Product Consumption 2014-2024

2.1.2 Toys and Games Product Consumption CAGR by Region

2.2 Toys and Games Product Segment by Type

2.2.1 Games and Puzzles

2.2.2 Activity and Construction Toys

2.2.3 Dolls and Action Figures

2.2.4 Vehicle Toys and Ride-Ons

2.2.5 Soft/Plush Toys

2.2.6 Others

2.3 Toys and Games Product Consumption by Type

2.3.1 Global Toys and Games Product Consumption Market Share by Type (2014-2019)

2.3.2 Global Toys and Games Product Revenue and Market Share by Type (2014-2019)

2.3.3 Global Toys and Games Product Sale Price by Type (2014-2019)

2.4 Toys and Games Product Segment by Application

2.4.1 Under 3 Years Old

2.4.2 3-6 Years Old

2.4.3 6-12 Years Old

2.4.4 Above 12 Years Old

2.5 Toys and Games Product Consumption by Application

2.5.1 Global Toys and Games Product Consumption Market Share by Application (2014-2019)

2.5.2 Global Toys and Games Product Value and Market Share by Application (2014-2019)

2.5.3 Global Toys and Games Product Sale Price by Application (2014-2019)

3 Global Toys and Games Product by Manufacturers

3.1 Global Toys and Games Product Sales Market Share by Manufacturers

3.1.1 Global Toys and Games Product Sales by Manufacturers (2017-2019)

3.1.2 Global Toys and Games Product Sales Market Share by Manufacturers (2017-2019)

3.2 Global Toys and Games Product Revenue Market Share by Manufacturers

3.2.1 Global Toys and Games Product Revenue by Manufacturers (2017-2019)

3.2.2 Global Toys and Games Product Revenue Market Share by Manufacturers (2017-2019)

3.3 Global Toys and Games Product Sale Price by Manufacturers

3.4 Global Toys and Games Product Manufacturing Base Distribution, Sales Area, Product Types by Manufacturers

3.4.1 Global Toys and Games Product Manufacturing Base Distribution and Sales Area by Manufacturers

3.4.2 Players Toys and Games Product Products Offered

3.5 Market Concentration Rate Analysis

3.5.1 Competition Landscape Analysis

3.5.2 Concentration Ratio (CR3, CR5 and CR10) (2017-2019)

3.6 New Products and Potential Entrants

3.7 Mergers & Acquisitions, Expansion

4 Toys and Games Product by Regions

4.1 Toys and Games Product by Regions

4.1.1 Global Toys and Games Product Consumption by Regions

4.1.2 Global Toys and Games Product Value by Regions

4.2 Americas Toys and Games Product Consumption Growth

4.3 APAC Toys and Games Product Consumption Growth

4.4 Europe Toys and Games Product Consumption Growth

4.5 Middle East & Africa Toys and Games Product Consumption Growth

5 Americas

5.1 Americas Toys and Games Product Consumption by Countries

5.1.1 Americas Toys and Games Product Consumption by Countries (2014-2019)

5.1.2 Americas Toys and Games Product Value by Countries (2014-2019)

5.2 Americas Toys and Games Product Consumption by Type

5.3 Americas Toys and Games Product Consumption by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Key Economic Indicators of Few Americas Countries

6 APAC

6.1 APAC Toys and Games Product Consumption by Countries

6.1.1 APAC Toys and Games Product Consumption by Countries (2014-2019)

6.1.2 APAC Toys and Games Product Value by Countries (2014-2019)

6.2 APAC Toys and Games Product Consumption by Type

6.3 APAC Toys and Games Product Consumption by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

6.10 Key Economic Indicators of Few APAC Countries

7 Europe

7.1 Europe Toys and Games Product by Countries

7.1.1 Europe Toys and Games Product Consumption by Countries (2014-2019)

7.1.2 Europe Toys and Games Product Value by Countries (2014-2019)

7.2 Europe Toys and Games Product Consumption by Type

7.3 Europe Toys and Games Product Consumption by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

7.9 Spain

7.10 Key Economic Indicators of Few Europe Countries

8 Middle East & Africa

8.1 Middle East & Africa Toys and Games Product by Countries

8.1.1 Middle East & Africa Toys and Games Product Consumption by Countries (2014-2019)

8.1.2 Middle East & Africa Toys and Games Product Value by Countries (2014-2019)

8.2 Middle East & Africa Toys and Games Product Consumption by Type

8.3 Middle East & Africa Toys and Games Product Consumption by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Countries

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Marketing, Distributors and Customer

10.1 Sales Channel

10.1.1 Direct Channels

10.1.2 Indirect Channels

10.2 Toys and Games Product Distributors

10.3 Toys and Games Product Customer

11 Global Toys and Games Product Market Forecast

11.1 Global Toys and Games Product Consumption Forecast (2019-2024)

11.2 Global Toys and Games Product Forecast by Regions

11.2.1 Global Toys and Games Product Forecast by Regions (2019-2024)

11.2.2 Global Toys and Games Product Value Forecast by Regions (2019-2024)

11.2.3 Americas Consumption Forecast

11.2.4 APAC Consumption Forecast

11.2.5 Europe Consumption Forecast

11.2.6 Middle East & Africa Consumption Forecast

11.3 Americas Forecast by Countries

11.3.1 United States Market Forecast

11.3.2 Canada Market Forecast

11.3.3 Mexico Market Forecast

11.3.4 Brazil Market Forecast

11.4 APAC Forecast by Countries

11.4.1 China Market Forecast

11.4.2 Japan Market Forecast

11.4.3 Korea Market Forecast

11.4.4 Southeast Asia Market Forecast

11.4.5 India Market Forecast

11.4.6 Australia Market Forecast

11.5 Europe Forecast by Countries

11.5.1 Germany Market Forecast

11.5.2 France Market Forecast

11.5.3 UK Market Forecast

11.5.4 Italy Market Forecast

11.5.5 Russia Market Forecast

11.5.6 Spain Market Forecast

11.6 Middle East & Africa Forecast by Countries

11.6.1 Egypt Market Forecast

11.6.2 South Africa Market Forecast

11.6.3 Israel Market Forecast

11.6.4 Turkey Market Forecast

11.6.5 GCC Countries Market Forecast

11.7 Global Toys and Games Product Forecast by Type

11.8 Global Toys and Games Product Forecast by Application

12 Key Players Analysis

12.1 Mattel

12.1.1 Company Details

12.1.2 Toys and Games Product Product Offered

12.1.3 Mattel Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.1.4 Main Business Overview

12.1.5 Mattel News

12.2 Hasbro

12.2.1 Company Details

12.2.2 Toys and Games Product Product Offered

12.2.3 Hasbro Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.2.4 Main Business Overview

12.2.5 Hasbro News

12.3 The LEGO Group

12.3.1 Company Details

12.3.2 Toys and Games Product Product Offered

12.3.3 The LEGO Group Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.3.4 Main Business Overview

12.3.5 The LEGO Group News

12.4 Bandai Namco Holdings

12.4.1 Company Details

12.4.2 Toys and Games Product Product Offered

12.4.3 Bandai Namco Holdings Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.4.4 Main Business Overview

12.4.5 Bandai Namco Holdings News

12.5 Ravensburger

12.5.1 Company Details

12.5.2 Toys and Games Product Product Offered

12.5.3 Ravensburger Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.5.4 Main Business Overview

12.5.5 Ravensburger News

12.6 Simba Dickie Group

12.6.1 Company Details

12.6.2 Toys and Games Product Product Offered

12.6.3 Simba Dickie Group Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.6.4 Main Business Overview

12.6.5 Simba Dickie Group News

12.7 Dream International

12.7.1 Company Details

12.7.2 Toys and Games Product Product Offered

12.7.3 Dream International Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.7.4 Main Business Overview

12.7.5 Dream International News

12.8 TOMY

12.8.1 Company Details

12.8.2 Toys and Games Product Product Offered

12.8.3 TOMY Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.8.4 Main Business Overview

12.8.5 TOMY News

12.9 JAKKS Pacific

12.9.1 Company Details

12.9.2 Toys and Games Product Product Offered

12.9.3 JAKKS Pacific Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.9.4 Main Business Overview

12.9.5 JAKKS Pacific News

12.10 MGA Entertainment

12.10.1 Company Details

12.10.2 Toys and Games Product Product Offered

12.10.3 MGA Entertainment Toys and Games Product Sales, Revenue, Price and Gross Margin (2017-2019)

12.10.4 Main Business Overview

12.10.5 MGA Entertainment News

12.11 Playmates Toys

12.12 Vivid Imaginations

12.13 VTech Holdings

12.14 Spin Master

12.15 Playgo Toys Enterprises

12.16 Integrity Toys

12.17 Famosa Toys

12.18 Kids II

12.19 K'NEX Industries

12.20 Sanrio Company Ltd

12.21 Tarata Toys

12.22 Tenyo

12.23 Buffalo Games

12.24 Hape

12.25 Guangdong Hayidai Toys

13 Research Findings and Conclusion

List of Tables and Figures

Figure Picture of Toys and Games Product

Table Product Specifications of Toys and Games Product

Figure Toys and Games Product Report Years Considered

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