Children’s toys and games constantly evolve. Intertwined with technology, most toys are more advanced then computers were two decades ago. Video games are also being used by younger children.
Scope of the Report:
This report focuses on the Toys and Games in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
The rise in disposable income and the growth of online sales are the primary drivers of the growth of this market. Many international and local vendors sell toys and games through e-retailing that helps in promotion of their brands. The prices offered to a customer are often lower online due to the reduction in overhead costs.
The rising demand for eco-friendly toys is also expected to boost the market growth during the forecast period. Eco-friendly toys are made from the materials like wood, cardboard, and organic cotton. For instance, Green Toys make their products from recyclable plastic milk bottles. The company also tied up with Walmart to sell their toys, as it was the most preferred shopping venue for the customers.
The worldwide market for Toys and Games is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.
Market Segment by Manufacturers, this report covers
Hasbro
Mattel
The LEGO Group
TOMY
JAKKS Pacific
MGA Entertainment
Playmates Toys
Vivid Imaginations
Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia etc.)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
Games and Puzzles
Infant and Preschool
Activity and Construction Toys
Dolls and Action Figures
Vehicle Toys and Ride-Ons
Soft/Plush Toys
Others
Market Segment by Applications, can be divided into
Specialty Stores
Hypermarkets and Supermarkets
Department Stores
Online Retailers
There are 15 Chapters to deeply display the global Toys and Games market.
Chapter 1, to describe Toys and Games Introduction, product scope, market overview, market opportunities, market risk, market driving force;
Chapter 2, to analyze the top manufacturers of Toys and Games, with sales, revenue, and price of Toys and Games, in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;
Chapter 4, to show the global market by regions, with sales, revenue and market share of Toys and Games, for each region, from 2013 to 2018;
Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;
Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;
Chapter 12, Toys and Games market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;
Chapter 13, 14 and 15, to describe Toys and Games sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
Table of Contents
1 Market Overview
1.1 Toys and Games Introduction
1.2 Market Analysis by Type
1.2.1 Games and Puzzles
1.2.2 Infant and Preschool
1.2.3 Activity and Construction Toys
1.2.4 Dolls and Action Figures
1.2.5 Vehicle Toys and Ride-Ons
1.2.6 Soft/Plush Toys
1.2.7 Others
1.3 Market Analysis by Applications
1.3.1 Specialty Stores
1.3.2 Hypermarkets and Supermarkets
1.3.3 Department Stores
1.3.4 Online Retailers
1.4 Market Analysis by Regions
1.4.1 North America (United States, Canada and Mexico)
1.4.1.1 United States Market States and Outlook (2013-2023)
1.4.1.2 Canada Market States and Outlook (2013-2023)
1.4.1.3 Mexico Market States and Outlook (2013-2023)
1.4.2 Europe (Germany, France, UK, Russia and Italy)
1.4.2.1 Germany Market States and Outlook (2013-2023)
1.4.2.2 France Market States and Outlook (2013-2023)
1.4.2.3 UK Market States and Outlook (2013-2023)
1.4.2.4 Russia Market States and Outlook (2013-2023)
1.4.2.5 Italy Market States and Outlook (2013-2023)
1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.3.1 China Market States and Outlook (2013-2023)
1.4.3.2 Japan Market States and Outlook (2013-2023)
1.4.3.3 Korea Market States and Outlook (2013-2023)
1.4.3.4 India Market States and Outlook (2013-2023)
1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)
1.4.4 South America, Middle East and Africa
1.4.4.1 Brazil Market States and Outlook (2013-2023)
1.4.4.2 Egypt Market States and Outlook (2013-2023)
1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)
1.4.4.4 South Africa Market States and Outlook (2013-2023)
1.4.4.5 Nigeria Market States and Outlook (2013-2023)
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 Hasbro
2.1.1 Business Overview
2.1.2 Toys and Games Type and Applications
2.1.2.1 Product A
2.1.2.2 Product B
2.1.3 Hasbro Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.2 Mattel
2.2.1 Business Overview
2.2.2 Toys and Games Type and Applications
2.2.2.1 Product A
2.2.2.2 Product B
2.2.3 Mattel Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.3 The LEGO Group
2.3.1 Business Overview
2.3.2 Toys and Games Type and Applications
2.3.2.1 Product A
2.3.2.2 Product B
2.3.3 The LEGO Group Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.4 TOMY
2.4.1 Business Overview
2.4.2 Toys and Games Type and Applications
2.4.2.1 Product A
2.4.2.2 Product B
2.4.3 TOMY Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.5 JAKKS Pacific
2.5.1 Business Overview
2.5.2 Toys and Games Type and Applications
2.5.2.1 Product A
2.5.2.2 Product B
2.5.3 JAKKS Pacific Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.6 MGA Entertainment
2.6.1 Business Overview
2.6.2 Toys and Games Type and Applications
2.6.2.1 Product A
2.6.2.2 Product B
2.6.3 MGA Entertainment Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.7 Playmates Toys
2.7.1 Business Overview
2.7.2 Toys and Games Type and Applications
2.7.2.1 Product A
2.7.2.2 Product B
2.7.3 Playmates Toys Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.8 Vivid Imaginations
2.8.1 Business Overview
2.8.2 Toys and Games Type and Applications
2.8.2.1 Product A
2.8.2.2 Product B
2.8.3 Vivid Imaginations Toys and Games Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
3 Global Toys and Games Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)
3.1 Global Toys and Games Sales and Market Share by Manufacturer (2016-2017)
3.2 Global Toys and Games Revenue and Market Share by Manufacturer (2016-2017)
3.3 Market Concentration Rate
3.3.1 Top 3 Toys and Games Manufacturer Market Share in 2017
3.3.2 Top 6 Toys and Games Manufacturer Market Share in 2017
3.4 Market Competition Trend
4 Global Toys and Games Market Analysis by Regions
4.1 Global Toys and Games Sales, Revenue and Market Share by Regions
4.1.1 Global Toys and Games Sales and Market Share by Regions (2013-2018)
4.1.2 Global Toys and Games Revenue and Market Share by Regions (2013-2018)
4.2 North America Toys and Games Sales and Growth Rate (2013-2018)
4.3 Europe Toys and Games Sales and Growth Rate (2013-2018)
4.4 Asia-Pacific Toys and Games Sales and Growth Rate (2013-2018)
4.5 South America Toys and Games Sales and Growth Rate (2013-2018)
4.6 Middle East and Africa Toys and Games Sales and Growth Rate (2013-2018)
5 North America Toys and Games by Countries
5.1 North America Toys and Games Sales, Revenue and Market Share by Countries
5.1.1 North America Toys and Games Sales and Market Share by Countries (2013-2018)
5.1.2 North America Toys and Games Revenue and Market Share by Countries (2013-2018)
5.2 United States Toys and Games Sales and Growth Rate (2013-2018)
5.3 Canada Toys and Games Sales and Growth Rate (2013-2018)
5.4 Mexico Toys and Games Sales and Growth Rate (2013-2018)
6 Europe Toys and Games by Countries
6.1 Europe Toys and Games Sales, Revenue and Market Share by Countries
6.1.1 Europe Toys and Games Sales and Market Share by Countries (2013-2018)
6.1.2 Europe Toys and Games Revenue and Market Share by Countries (2013-2018)
6.2 Germany Toys and Games Sales and Growth Rate (2013-2018)
6.3 UK Toys and Games Sales and Growth Rate (2013-2018)
6.4 France Toys and Games Sales and Growth Rate (2013-2018)
6.5 Russia Toys and Games Sales and Growth Rate (2013-2018)
6.6 Italy Toys and Games Sales and Growth Rate (2013-2018)
7 Asia-Pacific Toys and Games by Countries
7.1 Asia-Pacific Toys and Games Sales, Revenue and Market Share by Countries
7.1.1 Asia-Pacific Toys and Games Sales and Market Share by Countries (2013-2018)
7.1.2 Asia-Pacific Toys and Games Revenue and Market Share by Countries (2013-2018)
7.2 China Toys and Games Sales and Growth Rate (2013-2018)
7.3 Japan Toys and Games Sales and Growth Rate (2013-2018)
7.4 Korea Toys and Games Sales and Growth Rate (2013-2018)
7.5 India Toys and Games Sales and Growth Rate (2013-2018)
7.6 Southeast Asia Toys and Games Sales and Growth Rate (2013-2018)
8 South America Toys and Games by Countries
8.1 South America Toys and Games Sales, Revenue and Market Share by Countries
8.1.1 South America Toys and Games Sales and Market Share by Countries (2013-2018)
8.1.2 South America Toys and Games Revenue and Market Share by Countries (2013-2018)
8.2 Brazil Toys and Games Sales and Growth Rate (2013-2018)
8.3 Argentina Toys and Games Sales and Growth Rate (2013-2018)
8.4 Colombia Toys and Games Sales and Growth Rate (2013-2018)
9 Middle East and Africa Toys and Games by Countries
9.1 Middle East and Africa Toys and Games Sales, Revenue and Market Share by Countries
9.1.1 Middle East and Africa Toys and Games Sales and Market Share by Countries (2013-2018)
9.1.2 Middle East and Africa Toys and Games Revenue and Market Share by Countries (2013-2018)
9.2 Saudi Arabia Toys and Games Sales and Growth Rate (2013-2018)
9.3 UAE Toys and Games Sales and Growth Rate (2013-2018)
9.4 Egypt Toys and Games Sales and Growth Rate (2013-2018)
9.5 Nigeria Toys and Games Sales and Growth Rate (2013-2018)
9.6 South Africa Toys and Games Sales and Growth Rate (2013-2018)
10 Global Toys and Games Market Segment by Type
10.1 Global Toys and Games Sales, Revenue and Market Share by Type (2013-2018)
10.1.1 Global Toys and Games Sales and Market Share by Type (2013-2018)
10.1.2 Global Toys and Games Revenue and Market Share by Type (2013-2018)
10.2 Games and Puzzles Sales Growth and Price
10.2.1 Global Games and Puzzles Sales Growth (2013-2018)
10.2.2 Global Games and Puzzles Price (2013-2018)
10.3 Infant and Preschool Sales Growth and Price
10.3.1 Global Infant and Preschool Sales Growth (2013-2018)
10.3.2 Global Infant and Preschool Price (2013-2018)
10.4 Activity and Construction Toys Sales Growth and Price
10.4.1 Global Activity and Construction Toys Sales Growth (2013-2018)
10.4.2 Global Activity and Construction Toys Price (2013-2018)
10.5 Dolls and Action Figures Sales Growth and Price
10.5.1 Global Dolls and Action Figures Sales Growth (2013-2018)
10.5.2 Global Dolls and Action Figures Price (2013-2018)
10.6 Vehicle Toys and Ride-Ons Sales Growth and Price
10.6.1 Global Vehicle Toys and Ride-Ons Sales Growth (2013-2018)
10.6.2 Global Vehicle Toys and Ride-Ons Price (2013-2018)
10.7 Soft/Plush Toys Sales Growth and Price
10.7.1 Global Soft/Plush Toys Sales Growth (2013-2018)
10.7.2 Global Soft/Plush Toys Price (2013-2018)
10.8 Others Sales Growth and Price
10.8.1 Global Others Sales Growth (2013-2018)
10.8.2 Global Others Price (2013-2018)
11 Global Toys and Games Market Segment by Application
11.1 Global Toys and Games Sales Market Share by Application (2013-2018)
11.2 Specialty Stores Sales Growth (2013-2018)
11.3 Hypermarkets and Supermarkets Sales Growth (2013-2018)
11.4 Department Stores Sales Growth (2013-2018)
11.5 Online Retailers Sales Growth (2013-2018)
12 Toys and Games Market Forecast (2018-2023)
12.1 Global Toys and Games Sales, Revenue and Growth Rate (2018-2023)
12.2 Toys and Games Market Forecast by Regions (2018-2023)
12.2.1 North America Toys and Games Market Forecast (2018-2023)
12.2.2 Europe Toys and Games Market Forecast (2018-2023)
12.2.3 Asia-Pacific Toys and Games Market Forecast (2018-2023)
12.2.4 South America Toys and Games Market Forecast (2018-2023)
12.2.5 Middle East and Africa Toys and Games Market Forecast (2018-2023)
12.3 Toys and Games Market Forecast by Type (2018-2023)
12.3.1 Global Toys and Games Sales Forecast by Type (2018-2023)
12.3.2 Global Toys and Games Market Share Forecast by Type (2018-2023)
12.4 Toys and Games Market Forecast by Application (2018-2023)
12.4.1 Global Toys and Games Sales Forecast by Application (2018-2023)
12.4.2 Global Toys and Games Market Share Forecast by Application (2018-2023)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.1.3 Marketing Channel Future Trend
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
List of Tables and Figures
Figure Toys and Games Picture
Table Product Specifications of Toys and Games
Figure Global Sales Market Share of Toys and Games by Types in 2017
Table Toys and