Wearable devices allow consumers to play virtual reality games, watch augmented reality videos, and listen to music. Individuals can also use these devices for measuring the distance traveled, calorie intake, and heart rate. These devices help in the prevention and control of many health-related issues such as obesity, heart disorders, and respiratory diseases.
Scope of the Report:
This report focuses on the Smart Wearable Entertainment Devices and Services in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
The smartwatches segment dominated the smart wearable entertainment devices and services market and accounted for more than 35% of the total market share. Consumers are increasingly using smartwatches to track and monitor their daily activities and fitness levels.
North America is the largest region in the smart wearable entertainment devices and services market.
The worldwide market for Smart Wearable Entertainment Devices and Services is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.
Market Segment by Manufacturers, this report covers
Apple
Samsung
Sony
Garmin
TE Connectivity
Adidas
Nike
Fitbit
Samsung Electronics
LG Electronics
Xiaomi
Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia etc.)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
Smartwatches
Smart Glasses
Wearable Gaming Devices
Wearable Devices Used in Concerts
Other
Market Segment by Applications, can be divided into
Retail Stores
Specialty Stores
Online Stores
There are 15 Chapters to deeply display the global Smart Wearable Entertainment Devices and Services market.
Chapter 1, to describe Smart Wearable Entertainment Devices and Services Introduction, product scope, market overview, market opportunities, market risk, market driving force;
Chapter 2, to analyze the top manufacturers of Smart Wearable Entertainment Devices and Services, with sales, revenue, and price of Smart Wearable Entertainment Devices and Services, in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;
Chapter 4, to show the global market by regions, with sales, revenue and market share of Smart Wearable Entertainment Devices and Services, for each region, from 2013 to 2018;
Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;
Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;
Chapter 12, Smart Wearable Entertainment Devices and Services market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;
Chapter 13, 14 and 15, to describe Smart Wearable Entertainment Devices and Services sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
Table of Contents
1 Market Overview
1.1 Smart Wearable Entertainment Devices and Services Introduction
1.2 Market Analysis by Type
1.2.1 Smartwatches
1.2.2 Smart Glasses
1.2.3 Wearable Gaming Devices
1.2.4 Wearable Devices Used in Concerts
1.2.5 Other
1.3 Market Analysis by Applications
1.3.1 Retail Stores
1.3.2 Specialty Stores
1.3.3 Online Stores
1.4 Market Analysis by Regions
1.4.1 North America (United States, Canada and Mexico)
1.4.1.1 United States Market States and Outlook (2013-2023)
1.4.1.2 Canada Market States and Outlook (2013-2023)
1.4.1.3 Mexico Market States and Outlook (2013-2023)
1.4.2 Europe (Germany, France, UK, Russia and Italy)
1.4.2.1 Germany Market States and Outlook (2013-2023)
1.4.2.2 France Market States and Outlook (2013-2023)
1.4.2.3 UK Market States and Outlook (2013-2023)
1.4.2.4 Russia Market States and Outlook (2013-2023)
1.4.2.5 Italy Market States and Outlook (2013-2023)
1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.3.1 China Market States and Outlook (2013-2023)
1.4.3.2 Japan Market States and Outlook (2013-2023)
1.4.3.3 Korea Market States and Outlook (2013-2023)
1.4.3.4 India Market States and Outlook (2013-2023)
1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)
1.4.4 South America, Middle East and Africa
1.4.4.1 Brazil Market States and Outlook (2013-2023)
1.4.4.2 Egypt Market States and Outlook (2013-2023)
1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)
1.4.4.4 South Africa Market States and Outlook (2013-2023)
1.4.4.5 Nigeria Market States and Outlook (2013-2023)
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 Apple
2.1.1 Business Overview
2.1.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.1.2.1 Product A
2.1.2.2 Product B
2.1.3 Apple Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.2 Google
2.2.1 Business Overview
2.2.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.2.2.1 Product A
2.2.2.2 Product B
2.2.3 Google Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.3 Samsung
2.3.1 Business Overview
2.3.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.3.2.1 Product A
2.3.2.2 Product B
2.3.3 Samsung Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.4 Sony
2.4.1 Business Overview
2.4.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.4.2.1 Product A
2.4.2.2 Product B
2.4.3 Sony Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.5 Garmin
2.5.1 Business Overview
2.5.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.5.2.1 Product A
2.5.2.2 Product B
2.5.3 Garmin Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.6 TE Connectivity
2.6.1 Business Overview
2.6.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.6.2.1 Product A
2.6.2.2 Product B
2.6.3 TE Connectivity Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.7 Adidas
2.7.1 Business Overview
2.7.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.7.2.1 Product A
2.7.2.2 Product B
2.7.3 Adidas Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.8 Nike
2.8.1 Business Overview
2.8.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.8.2.1 Product A
2.8.2.2 Product B
2.8.3 Nike Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.9 Fitbit
2.9.1 Business Overview
2.9.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.9.2.1 Product A
2.9.2.2 Product B
2.9.3 Fitbit Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.10 Samsung Electronics
2.10.1 Business Overview
2.10.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.10.2.1 Product A
2.10.2.2 Product B
2.10.3 Samsung Electronics Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.11 LG Electronics
2.11.1 Business Overview
2.11.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.11.2.1 Product A
2.11.2.2 Product B
2.11.3 LG Electronics Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.12 Xiaomi
2.12.1 Business Overview
2.12.2 Smart Wearable Entertainment Devices and Services Type and Applications
2.12.2.1 Product A
2.12.2.2 Product B
2.12.3 Xiaomi Smart Wearable Entertainment Devices and Services Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
3 Global Smart Wearable Entertainment Devices and Services Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)
3.1 Global Smart Wearable Entertainment Devices and Services Sales and Market Share by Manufacturer (2016-2017)
3.2 Global Smart Wearable Entertainment Devices and Services Revenue and Market Share by Manufacturer (2016-2017)
3.3 Market Concentration Rate
3.3.1 Top 3 Smart Wearable Entertainment Devices and Services Manufacturer Market Share in 2017
3.3.2 Top 6 Smart Wearable Entertainment Devices and Services Manufacturer Market Share in 2017
3.4 Market Competition Trend
4 Global Smart Wearable Entertainment Devices and Services Market Analysis by Regions
4.1 Global Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Regions
4.1.1 Global Smart Wearable Entertainment Devices and Services Sales and Market Share by Regions (2013-2018)
4.1.2 Global Smart Wearable Entertainment Devices and Services Revenue and Market Share by Regions (2013-2018)
4.2 North America Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
4.3 Europe Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
4.4 Asia-Pacific Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
4.5 South America Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
4.6 Middle East and Africa Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
5 North America Smart Wearable Entertainment Devices and Services by Countries
5.1 North America Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Countries
5.1.1 North America Smart Wearable Entertainment Devices and Services Sales and Market Share by Countries (2013-2018)
5.1.2 North America Smart Wearable Entertainment Devices and Services Revenue and Market Share by Countries (2013-2018)
5.2 United States Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
5.3 Canada Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
5.4 Mexico Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
6 Europe Smart Wearable Entertainment Devices and Services by Countries
6.1 Europe Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Countries
6.1.1 Europe Smart Wearable Entertainment Devices and Services Sales and Market Share by Countries (2013-2018)
6.1.2 Europe Smart Wearable Entertainment Devices and Services Revenue and Market Share by Countries (2013-2018)
6.2 Germany Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
6.3 UK Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
6.4 France Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
6.5 Russia Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
6.6 Italy Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
7 Asia-Pacific Smart Wearable Entertainment Devices and Services by Countries
7.1 Asia-Pacific Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Countries
7.1.1 Asia-Pacific Smart Wearable Entertainment Devices and Services Sales and Market Share by Countries (2013-2018)
7.1.2 Asia-Pacific Smart Wearable Entertainment Devices and Services Revenue and Market Share by Countries (2013-2018)
7.2 China Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
7.3 Japan Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
7.4 Korea Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
7.5 India Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
7.6 Southeast Asia Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
8 South America Smart Wearable Entertainment Devices and Services by Countries
8.1 South America Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Countries
8.1.1 South America Smart Wearable Entertainment Devices and Services Sales and Market Share by Countries (2013-2018)
8.1.2 South America Smart Wearable Entertainment Devices and Services Revenue and Market Share by Countries (2013-2018)
8.2 Brazil Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
8.3 Argentina Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
8.4 Colombia Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
9 Middle East and Africa Smart Wearable Entertainment Devices and Services by Countries
9.1 Middle East and Africa Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Countries
9.1.1 Middle East and Africa Smart Wearable Entertainment Devices and Services Sales and Market Share by Countries (2013-2018)
9.1.2 Middle East and Africa Smart Wearable Entertainment Devices and Services Revenue and Market Share by Countries (2013-2018)
9.2 Saudi Arabia Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
9.3 UAE Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
9.4 Egypt Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
9.5 Nigeria Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
9.6 South Africa Smart Wearable Entertainment Devices and Services Sales and Growth Rate (2013-2018)
10 Global Smart Wearable Entertainment Devices and Services Market Segment by Type
10.1 Global Smart Wearable Entertainment Devices and Services Sales, Revenue and Market Share by Type (2013-2018)
10.1.1 Global Smart Wearable Entertainment Devices and Services Sales and Market Share by Type (2013-2018)
10.1.2 Global Smart Wearable Entertainment Devices and Services Revenue and Market Share by Type (2013-2018)
10.2 Smartwatches Sales Growth and Price
10.2.1 Global Smartwatches Sales Growth (2013-2018)
10.2.2 Global Smartwatches Price (2013-2018)
10.3 Smart Glasses Sales Growth and Price
10.3.1 Global Smart Glasses Sales Growth (2013-2018)
10.3.2 Global Smart Glasses Price (2013-2018)
10.4 Wearable Gaming Devices Sales Growth and Price
10.4.1 Global Wearable Gaming Devices Sales Growth (2013-2018)
10.4.2 Global Wearable Gaming Devices Price (2013-2018)
10.5 Wearable Devices Used in Concerts Sales Growth and Price
10.5.1 Global Wearable Devices Used in Concerts Sales Growth (2013-2018)
10.5.2 Global Wearable Devices Used in Concerts Price (2013-2018)
10.6 Other Sales Growth and Price
10.6.1 Global Other Sales Growth (2013-2018)
10.6.2 Global Other Price (2013-2018)
11 Global Smart Wearable Entertainment Devices and Services Market Segment by Application
11.1 Global Smart Wearable Entertainment Devices and Services Sales Market Share by Application (2013-2018)
11.2 Retail Stores Sales Growth (2013-2018)
11.3 Specialty Stores Sales Growth (2013-2018)
11.4 Online Stores Sales Growth (2013-2018)
12 Smart Wearable Entertainment Devices and Services Market Forecast (2018-2023)
12.1 Global Smart Wearable Entertainment Devices and Services Sales, Revenue and Growth Rate (2018-2023)
12.2 Smart Wearable Entertainment Devices and Services Market Forecast by Regions (2018-2023)
12.2.1 North America Smart Wearable Entertainment Devices and Services Market Forecast (2018-2023)
12.2.2 Europe Smart Wearable Entertainment Devices and Services Market Forecast (2018-2023)
12.2.3 Asia-Pacific Smart Wearable Entertainment Devices and Services Market Forecast (2018-2023)
12.2.4 South America Smart Wearable Entertainment Devices and Services Market Forecast (2018-2023)
12.2.5 Middle East and Africa Smart Wearable Entertainment Devices and Services Market Forecast (2018-2023)
12.3 Smart Wearable Entertainment Devices and Services Market Forecast by Type (2018-2023)
12.3.1 Global Smart Wearable Entertainment Devices and Services Sales Forecast by Type (2018-2023)
12.3.2 Global Smart Wearable Entertainment Devices and Services Market Share Forecast by Type (2018-2023)
12.4 Smart Wearable Entertainment Devices and Services Market Forecast by Application (2018-2023)
12.4.1 Global Smart Wearable Entertainment Devices and Services Sales Forecast by Application (2018-2023)
12.4.2 Global Smart Wearable Entertainment Devices and Services Market Share Forecast by Application (2018-2023)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.1.3 Marketing Channel Future Trend
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
List of Tables and Figures
Figure Smart Wearable Entertainment Devices and Services Picture
Table Product Specifications of Smart Wearable Entertainment Devices and Services
Figure Global Sales Marke