Global Gamepad Market 2019 by Manufacturers, Regions, Type and Application, Forecast to 2024

  • receipt Report ID : 181337
  • calendar_today Published On: Jul, 2019
  • file_copy Pages: 121
  • list Consumer Goods

A gamepad (also called joypad or controller), is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.

Scope of the Report:

Gamepad demand market has a huge space, there is a large market demand for high-end products to seize market share. And Developing Countries such as China India will growth fast in the few years.There are some major company occupy a large market share. Such as Microsoft, Logitech, BETOP…

Each of the Gamepad manufacturers has its own mature sales networks. Through retail stores, their authorized distributors or their partners, major Gamepad manufacturers keep keening on expanding their Gamepad sales. To achieve better sales business, Gamepad manufacturers usually invest on their marketing channel infrastructures every year.

In the end, although sales of Gamepad brought a lot of opportunities, for the new entrants with only advantage in capital without sufficient support in technology and downstream channels, the research group did not recommend taking risk to enter this market.

The worldwide market for Gamepad is expected to grow at a CAGR of roughly 4.0% over the next five years, will reach 750.6 million US$ in 2024, from 616.3 million US$ in 2019.

This report focuses on the Gamepad in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

Market Segment by Manufacturers, this report covers

Logitech

SONY

Microsoft

Razer

Mad Catz

Thrustmaster

BETOP Rumble

Speedlink

Sabrent

Samsung

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia etc.)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

Wired Gamepad

Wireless Gamepad

Market Segment by Applications, can be divided into

PC

Smartphone

Smart TV

The content of the study subjects, includes a total of 15 chapters:

Chapter 1, to describe Gamepad product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top manufacturers of Gamepad, with price, sales, revenue and global market share of Gamepad in 2017 and 2018.

Chapter 3, the Gamepad competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.

Chapter 4, the Gamepad breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2014 to 2019.

Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2014 to 2019.

Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2014 to 2019.

Chapter 12, Gamepad market forecast, by regions, type and application, with sales and revenue, from 2019 to 2024.

Chapter 13, 14 and 15, to describe Gamepad sales channel, distributors, customers, research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Market Overview

1.1 Gamepad Introduction

1.2 Market Analysis by Type

1.2.1 Wired Gamepad

1.2.2 Wireless Gamepad

1.3 Market Analysis by Applications

1.3.1 PC

1.3.2 Smartphone

1.3.3 Smart TV

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2014-2024)

1.4.1.2 Canada Market States and Outlook (2014-2024)

1.4.1.3 Mexico Market States and Outlook (2014-2024)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2014-2024)

1.4.2.2 France Market States and Outlook (2014-2024)

1.4.2.3 UK Market States and Outlook (2014-2024)

1.4.2.4 Russia Market States and Outlook (2014-2024)

1.4.2.5 Italy Market States and Outlook (2014-2024)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2014-2024)

1.4.3.2 Japan Market States and Outlook (2014-2024)

1.4.3.3 Korea Market States and Outlook (2014-2024)

1.4.3.4 India Market States and Outlook (2014-2024)

1.4.3.5 Southeast Asia Market States and Outlook (2014-2024)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2014-2024)

1.4.4.2 Egypt Market States and Outlook (2014-2024)

1.4.4.3 Saudi Arabia Market States and Outlook (2014-2024)

1.4.4.4 South Africa Market States and Outlook (2014-2024)

1.4.4.5 Turkey Market States and Outlook (2014-2024)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1 Logitech

2.1.1 Business Overview

2.1.2 Gamepad Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 Logitech Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.2 SONY

2.2.1 Business Overview

2.2.2 Gamepad Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 SONY Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.3 Microsoft

2.3.1 Business Overview

2.3.2 Gamepad Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Microsoft Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.4 Razer

2.4.1 Business Overview

2.4.2 Gamepad Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 Razer Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.5 Mad Catz

2.5.1 Business Overview

2.5.2 Gamepad Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Mad Catz Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.6 Thrustmaster

2.6.1 Business Overview

2.6.2 Gamepad Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 Thrustmaster Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.7 BETOP Rumble

2.7.1 Business Overview

2.7.2 Gamepad Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 BETOP Rumble Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.8 Speedlink

2.8.1 Business Overview

2.8.2 Gamepad Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 Speedlink Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.9 Sabrent

2.9.1 Business Overview

2.9.2 Gamepad Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 Sabrent Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.10 Samsung

2.10.1 Business Overview

2.10.2 Gamepad Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 Samsung Gamepad Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

3 Global Gamepad Sales, Revenue, Market Share and Competition by Manufacturer (2017-2018)

3.1 Global Gamepad Sales and Market Share by Manufacturer (2017-2018)

3.2 Global Gamepad Revenue and Market Share by Manufacturer (2017-2018)

3.3 Market Concentration Rate

3.3.1 Top 3 Gamepad Manufacturer Market Share in 2018

3.3.2 Top 6 Gamepad Manufacturer Market Share in 2018

3.4 Market Competition Trend

4 Global Gamepad Market Analysis by Regions

4.1 Global Gamepad Sales, Revenue and Market Share by Regions

4.1.1 Global Gamepad Sales and Market Share by Regions (2014-2019)

4.1.2 Global Gamepad Revenue and Market Share by Regions (2014-2019)

4.2 North America Gamepad Sales and Growth Rate (2014-2019)

4.3 Europe Gamepad Sales and Growth Rate (2014-2019)

4.4 Asia-Pacific Gamepad Sales and Growth Rate (2014-2019)

4.5 South America Gamepad Sales and Growth Rate (2014-2019)

4.6 Middle East and Africa Gamepad Sales and Growth Rate (2014-2019)

5 North America Gamepad by Country

5.1 North America Gamepad Sales, Revenue and Market Share by Country

5.1.1 North America Gamepad Sales and Market Share by Country (2014-2019)

5.1.2 North America Gamepad Revenue and Market Share by Country (2014-2019)

5.2 United States Gamepad Sales and Growth Rate (2014-2019)

5.3 Canada Gamepad Sales and Growth Rate (2014-2019)

5.4 Mexico Gamepad Sales and Growth Rate (2014-2019)

6 Europe Gamepad by Country

6.1 Europe Gamepad Sales, Revenue and Market Share by Country

6.1.1 Europe Gamepad Sales and Market Share by Country (2014-2019)

6.1.2 Europe Gamepad Revenue and Market Share by Country (2014-2019)

6.2 Germany Gamepad Sales and Growth Rate (2014-2019)

6.3 UK Gamepad Sales and Growth Rate (2014-2019)

6.4 France Gamepad Sales and Growth Rate (2014-2019)

6.5 Russia Gamepad Sales and Growth Rate (2014-2019)

6.6 Italy Gamepad Sales and Growth Rate (2014-2019)

7 Asia-Pacific Gamepad by Country

7.1 Asia-Pacific Gamepad Sales, Revenue and Market Share by Country

7.1.1 Asia-Pacific Gamepad Sales and Market Share by Country (2014-2019)

7.1.2 Asia-Pacific Gamepad Revenue and Market Share by Country (2014-2019)

7.2 China Gamepad Sales and Growth Rate (2014-2019)

7.3 Japan Gamepad Sales and Growth Rate (2014-2019)

7.4 Korea Gamepad Sales and Growth Rate (2014-2019)

7.5 India Gamepad Sales and Growth Rate (2014-2019)

7.6 Southeast Asia Gamepad Sales and Growth Rate (2014-2019)

8 South America Gamepad by Country

8.1 South America Gamepad Sales, Revenue and Market Share by Country

8.1.1 South America Gamepad Sales and Market Share by Country (2014-2019)

8.1.2 South America Gamepad Revenue and Market Share by Country (2014-2019)

8.2 Brazil Gamepad Sales and Growth Rate (2014-2019)

8.3 Argentina Gamepad Sales and Growth Rate (2014-2019)

8.4 Colombia Gamepad Sales and Growth Rate (2014-2019)

9 Middle East and Africa Gamepad by Countries

9.1 Middle East and Africa Gamepad Sales, Revenue and Market Share by Country

9.1.1 Middle East and Africa Gamepad Sales and Market Share by Country (2014-2019)

9.1.2 Middle East and Africa Gamepad Revenue and Market Share by Country (2014-2019)

9.2 Saudi Arabia Gamepad Sales and Growth Rate (2014-2019)

9.3 Turkey Gamepad Sales and Growth Rate (2014-2019)

9.4 Egypt Gamepad Sales and Growth Rate (2014-2019)

9.5 Nigeria Gamepad Sales and Growth Rate (2014-2019)

9.6 South Africa Gamepad Sales and Growth Rate (2014-2019)

10 Global Gamepad Market Segment by Type

10.1 Global Gamepad Sales, Revenue and Market Share by Type (2014-2019)

10.1.1 Global Gamepad Sales and Market Share by Type (2014-2019)

10.1.2 Global Gamepad Revenue and Market Share by Type (2014-2019)

10.2 Wired Gamepad Sales Growth and Price

10.2.1 Global Wired Gamepad Sales Growth (2014-2019)

10.2.2 Global Wired Gamepad Price (2014-2019)

10.3 Wireless Gamepad Sales Growth and Price

10.3.1 Global Wireless Gamepad Sales Growth (2014-2019)

10.3.2 Global Wireless Gamepad Price (2014-2019)

11 Global Gamepad Market Segment by Application

11.1 Global Gamepad Sales Market Share by Application (2014-2019)

11.2 PC Sales Growth (2014-2019)

11.3 Smartphone Sales Growth (2014-2019)

11.4 Smart TV Sales Growth (2014-2019)

12 Gamepad Market Forecast (2019-2024)

12.1 Global Gamepad Sales, Revenue and Growth Rate (2019-2024)

12.2 Gamepad Market Forecast by Regions (2019-2024)

12.2.1 North America Gamepad Market Forecast (2019-2024)

12.2.2 Europe Gamepad Market Forecast (2019-2024)

12.2.3 Asia-Pacific Gamepad Market Forecast (2019-2024)

12.2.4 South America Gamepad Market Forecast (2019-2024)

12.2.5 Middle East and Africa Gamepad Market Forecast (2019-2024)

12.3 Gamepad Market Forecast by Type (2019-2024)

12.3.1 Global Gamepad Sales Forecast by Type (2019-2024)

12.3.2 Global Gamepad Market Share Forecast by Type (2019-2024)

12.4 Gamepad Market Forecast by Application (2019-2024)

12.4.1 Global Gamepad Sales Forecast by Application (2019-2024)

12.4.2 Global Gamepad Market Share Forecast by Application (2019-2024)

13 Sales Channel, Distributors, Traders and Dealers

13.1 Sales Channel

13.1.1 Direct Marketing

13.1.2 Indirect Marketing

13.1.3 Marketing Channel Future Trend

13.2 Distributors, Traders and Dealers

14 Research Findings and Conclusion

15 Appendix

15.1 Methodology

15.2 Data Source

List of Tables and Figures

Figure Gamepad Picture

Table Product Specifications of Gamepad

Figure Global Sales Market Share of Gamepad by Types in 2018

Table Gamepad Types for Major Manuf

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