Global Game Room Furniture Market 2018 by Manufacturers, Regions, Type and Application, Forecast to 2023

  • receipt Report ID : 148384
  • calendar_today Published On: Apr, 2019
  • file_copy Pages: 136
  • list Consumer Goods

Scope of the Report:

The worldwide market for Game Room Furniture is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.

This report focuses on the Game Room Furniture in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

Market Segment by Manufacturers, this report covers

Steelcase

Herman Miller

Haworth Inc

Hill-Rom

Stryker

Wieland

TMC Furniture

Knoll

MedViron

Flexsteel

Norix Group

Krug

KI

Renray Healthcare

Kwalu

CMD Group

Stance Healthcare

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia etc.)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

Gaming Chairs

Cabinets

Tables

Others

Market Segment by Applications, can be divided into

Residential

Commercial

There are 15 Chapters to deeply display the global Game Room Furniture market.

Chapter 1, to describe Game Room Furniture Introduction, product scope, market overview, market opportunities, market risk, market driving force;

Chapter 2, to analyze the top manufacturers of Game Room Furniture, with sales, revenue, and price of Game Room Furniture, in 2016 and 2017;

Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;

Chapter 4, to show the global market by regions, with sales, revenue and market share of Game Room Furniture, for each region, from 2013 to 2018;

Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;

Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;

Chapter 12, Game Room Furniture market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;

Chapter 13, 14 and 15, to describe Game Room Furniture sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Market Overview

1.1 Game Room Furniture Introduction

1.2 Market Analysis by Type

1.2.1 Gaming Chairs

1.2.2 Cabinets

1.2.3 Tables

1.2.4 Others

1.3 Market Analysis by Applications

1.3.1 Residential

1.3.2 Commercial

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2013-2023)

1.4.1.2 Canada Market States and Outlook (2013-2023)

1.4.1.3 Mexico Market States and Outlook (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2013-2023)

1.4.2.2 France Market States and Outlook (2013-2023)

1.4.2.3 UK Market States and Outlook (2013-2023)

1.4.2.4 Russia Market States and Outlook (2013-2023)

1.4.2.5 Italy Market States and Outlook (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2013-2023)

1.4.3.2 Japan Market States and Outlook (2013-2023)

1.4.3.3 Korea Market States and Outlook (2013-2023)

1.4.3.4 India Market States and Outlook (2013-2023)

1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2013-2023)

1.4.4.2 Egypt Market States and Outlook (2013-2023)

1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)

1.4.4.4 South Africa Market States and Outlook (2013-2023)

1.4.4.5 Nigeria Market States and Outlook (2013-2023)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1 Steelcase

2.1.1 Business Overview

2.1.2 Game Room Furniture Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 Steelcase Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.2 Herman Miller

2.2.1 Business Overview

2.2.2 Game Room Furniture Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 Herman Miller Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.3 Haworth Inc

2.3.1 Business Overview

2.3.2 Game Room Furniture Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Haworth Inc Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.4 Hill-Rom

2.4.1 Business Overview

2.4.2 Game Room Furniture Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 Hill-Rom Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.5 Stryker

2.5.1 Business Overview

2.5.2 Game Room Furniture Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Stryker Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.6 Wieland

2.6.1 Business Overview

2.6.2 Game Room Furniture Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 Wieland Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.7 TMC Furniture

2.7.1 Business Overview

2.7.2 Game Room Furniture Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 TMC Furniture Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.8 Knoll

2.8.1 Business Overview

2.8.2 Game Room Furniture Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 Knoll Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.9 MedViron

2.9.1 Business Overview

2.9.2 Game Room Furniture Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 MedViron Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.10 Flexsteel

2.10.1 Business Overview

2.10.2 Game Room Furniture Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 Flexsteel Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.11 Norix Group

2.11.1 Business Overview

2.11.2 Game Room Furniture Type and Applications

2.11.2.1 Product A

2.11.2.2 Product B

2.11.3 Norix Group Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.12 Krug

2.12.1 Business Overview

2.12.2 Game Room Furniture Type and Applications

2.12.2.1 Product A

2.12.2.2 Product B

2.12.3 Krug Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.13 KI

2.13.1 Business Overview

2.13.2 Game Room Furniture Type and Applications

2.13.2.1 Product A

2.13.2.2 Product B

2.13.3 KI Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.14 Renray Healthcare

2.14.1 Business Overview

2.14.2 Game Room Furniture Type and Applications

2.14.2.1 Product A

2.14.2.2 Product B

2.14.3 Renray Healthcare Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.15 Kwalu

2.15.1 Business Overview

2.15.2 Game Room Furniture Type and Applications

2.15.2.1 Product A

2.15.2.2 Product B

2.15.3 Kwalu Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.16 CMD Group

2.16.1 Business Overview

2.16.2 Game Room Furniture Type and Applications

2.16.2.1 Product A

2.16.2.2 Product B

2.16.3 CMD Group Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.17 Stance Healthcare

2.17.1 Business Overview

2.17.2 Game Room Furniture Type and Applications

2.17.2.1 Product A

2.17.2.2 Product B

2.17.3 Stance Healthcare Game Room Furniture Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

3 Global Game Room Furniture Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)

3.1 Global Game Room Furniture Sales and Market Share by Manufacturer (2016-2017)

3.2 Global Game Room Furniture Revenue and Market Share by Manufacturer (2016-2017)

3.3 Market Concentration Rate

3.3.1 Top 3 Game Room Furniture Manufacturer Market Share in 2017

3.3.2 Top 6 Game Room Furniture Manufacturer Market Share in 2017

3.4 Market Competition Trend

4 Global Game Room Furniture Market Analysis by Regions

4.1 Global Game Room Furniture Sales, Revenue and Market Share by Regions

4.1.1 Global Game Room Furniture Sales and Market Share by Regions (2013-2018)

4.1.2 Global Game Room Furniture Revenue and Market Share by Regions (2013-2018)

4.2 North America Game Room Furniture Sales and Growth Rate (2013-2018)

4.3 Europe Game Room Furniture Sales and Growth Rate (2013-2018)

4.4 Asia-Pacific Game Room Furniture Sales and Growth Rate (2013-2018)

4.5 South America Game Room Furniture Sales and Growth Rate (2013-2018)

4.6 Middle East and Africa Game Room Furniture Sales and Growth Rate (2013-2018)

5 North America Game Room Furniture by Countries

5.1 North America Game Room Furniture Sales, Revenue and Market Share by Countries

5.1.1 North America Game Room Furniture Sales and Market Share by Countries (2013-2018)

5.1.2 North America Game Room Furniture Revenue and Market Share by Countries (2013-2018)

5.2 United States Game Room Furniture Sales and Growth Rate (2013-2018)

5.3 Canada Game Room Furniture Sales and Growth Rate (2013-2018)

5.4 Mexico Game Room Furniture Sales and Growth Rate (2013-2018)

6 Europe Game Room Furniture by Countries

6.1 Europe Game Room Furniture Sales, Revenue and Market Share by Countries

6.1.1 Europe Game Room Furniture Sales and Market Share by Countries (2013-2018)

6.1.2 Europe Game Room Furniture Revenue and Market Share by Countries (2013-2018)

6.2 Germany Game Room Furniture Sales and Growth Rate (2013-2018)

6.3 UK Game Room Furniture Sales and Growth Rate (2013-2018)

6.4 France Game Room Furniture Sales and Growth Rate (2013-2018)

6.5 Russia Game Room Furniture Sales and Growth Rate (2013-2018)

6.6 Italy Game Room Furniture Sales and Growth Rate (2013-2018)

7 Asia-Pacific Game Room Furniture by Countries

7.1 Asia-Pacific Game Room Furniture Sales, Revenue and Market Share by Countries

7.1.1 Asia-Pacific Game Room Furniture Sales and Market Share by Countries (2013-2018)

7.1.2 Asia-Pacific Game Room Furniture Revenue and Market Share by Countries (2013-2018)

7.2 China Game Room Furniture Sales and Growth Rate (2013-2018)

7.3 Japan Game Room Furniture Sales and Growth Rate (2013-2018)

7.4 Korea Game Room Furniture Sales and Growth Rate (2013-2018)

7.5 India Game Room Furniture Sales and Growth Rate (2013-2018)

7.6 Southeast Asia Game Room Furniture Sales and Growth Rate (2013-2018)

8 South America Game Room Furniture by Countries

8.1 South America Game Room Furniture Sales, Revenue and Market Share by Countries

8.1.1 South America Game Room Furniture Sales and Market Share by Countries (2013-2018)

8.1.2 South America Game Room Furniture Revenue and Market Share by Countries (2013-2018)

8.2 Brazil Game Room Furniture Sales and Growth Rate (2013-2018)

8.3 Argentina Game Room Furniture Sales and Growth Rate (2013-2018)

8.4 Colombia Game Room Furniture Sales and Growth Rate (2013-2018)

9 Middle East and Africa Game Room Furniture by Countries

9.1 Middle East and Africa Game Room Furniture Sales, Revenue and Market Share by Countries

9.1.1 Middle East and Africa Game Room Furniture Sales and Market Share by Countries (2013-2018)

9.1.2 Middle East and Africa Game Room Furniture Revenue and Market Share by Countries (2013-2018)

9.2 Saudi Arabia Game Room Furniture Sales and Growth Rate (2013-2018)

9.3 UAE Game Room Furniture Sales and Growth Rate (2013-2018)

9.4 Egypt Game Room Furniture Sales and Growth Rate (2013-2018)

9.5 Nigeria Game Room Furniture Sales and Growth Rate (2013-2018)

9.6 South Africa Game Room Furniture Sales and Growth Rate (2013-2018)

10 Global Game Room Furniture Market Segment by Type

10.1 Global Game Room Furniture Sales, Revenue and Market Share by Type (2013-2018)

10.1.1 Global Game Room Furniture Sales and Market Share by Type (2013-2018)

10.1.2 Global Game Room Furniture Revenue and Market Share by Type (2013-2018)

10.2 Gaming Chairs Sales Growth and Price

10.2.1 Global Gaming Chairs Sales Growth (2013-2018)

10.2.2 Global Gaming Chairs Price (2013-2018)

10.3 Cabinets Sales Growth and Price

10.3.1 Global Cabinets Sales Growth (2013-2018)

10.3.2 Global Cabinets Price (2013-2018)

10.4 Tables Sales Growth and Price

10.4.1 Global Tables Sales Growth (2013-2018)

10.4.2 Global Tables Price (2013-2018)

10.5 Others Sales Growth and Price

10.5.1 Global Others Sales Growth (2013-2018)

10.5.2 Global Others Price (2013-2018)

11 Global Game Room Furniture Market Segment by Application

11.1 Global Game Room Furniture Sales Market Share by Application (2013-2018)

11.2 Residential Sales Growth (2013-2018)

11.3 Commercial Sales Growth (2013-2018)

12 Game Room Furniture Market Forecast (2018-2023)

12.1 Global Game Room Furniture Sales, Revenue and Growth Rate (2018-2023)

12.2 Game Room Furniture Market Forecast by Regions (2018-2023)

12.2.1 North America Game Room Furniture Market Forecast (2018-2023)

12.2.2 Europe Game Room Furniture Market Forecast (2018-2023)

12.2.3 Asia-Pacific Game Room Furniture Market Forecast (2018-2023)

12.2.4 South America Game Room Furniture Market Forecast (2018-2023)

12.2.5 Middle East and Africa Game Room Furniture Market Forecast (2018-2023)

12.3 Game Room Furniture Market Forecast by Type (2018-2023)

12.3.1 Global Game Room Furniture Sales Forecast by Type (2018-2023)

12.3.2 Global Game Room Furniture Market Share Forecast by Type (2018-2023)

12.4 Game Room Furniture Market Forecast by Application (2018-2023)

12.4.1 Global Game Room Furniture Sales Forecast by Application (2018-2023)

12.4.2 Global Game Room Furniture Market Share Forecast by Application (2018-2023)

13 Sales Channel, Distributors, Traders and Dealers

13.1 Sales Channel

13.1.1 Direct Marketing

13.1.2 Indirect Marketing

13.1.3 Marketing Channel Future Trend

13.2 Distributors, Traders and Dealers

14 Research Findings and Conclusion

15 Appendix

15.1 Methodology

15.2 Data Source

List of Tables and Figures

Figure Game Room Furniture Picture

Table Product Specifications of Game Room Furniture

Figure Global Sales Market Share of Game Room Furniture by Types in 2017

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