Global Ergonomic Gaming Chairs Market 2018 by Manufacturers, Regions, Type and Application, Forecast to 2024

  • receipt Report ID : 158411
  • calendar_today Published On: Apr, 2019
  • file_copy Pages: 120
  • list Consumer Goods

Gaming chairs come with lumbar support and a head cushion to provide gamers comfort while gaming. The comfort offered by gaming chairs elevates the gaming experience for players. Gaming chairs are a necessity for professional and hardcore gamers.

Scope of the Report:

This report focuses on the Ergonomic Gaming Chairs in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

The mid-range segment accounted for the major shares of the gaming chair market and it is regarded as the most popular segment in the market. Mid-range gaming chairs provide lower height which helps reducing neck strain and proper armrests that help in reducing shoulder and arm pain. These factors play vital role in increasing the demand of this segment and in turn drive the gaming seat market.

The worldwide market for Ergonomic Gaming Chairs is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.

Market Segment by Manufacturers, this report covers

DXRacer

X Rocker

Arozzi

ThunderX3

Vertagear

Subsonic

SecretLab

N.Seat

Ace Bayou

Playseat

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia etc.)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

Rocker Chair

Racing Chair

Other

Market Segment by Applications, can be divided into

Internet Bars

Household

Other

There are 15 Chapters to deeply display the global Ergonomic Gaming Chairs market.

Chapter 1, to describe Ergonomic Gaming Chairs Introduction, product scope, market overview, market opportunities, market risk, market driving force;

Chapter 2, to analyze the top manufacturers of Ergonomic Gaming Chairs, with sales, revenue, and price of Ergonomic Gaming Chairs, in 2016 and 2017;

Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;

Chapter 4, to show the global market by regions, with sales, revenue and market share of Ergonomic Gaming Chairs, for each region, from 2013 to 2018;

Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;

Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;

Chapter 12, Ergonomic Gaming Chairs market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;

Chapter 13, 14 and 15, to describe Ergonomic Gaming Chairs sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Market Overview

1.1 Ergonomic Gaming Chairs Introduction

1.2 Market Analysis by Type

1.2.1 Rocker Chair

1.2.2 Racing Chair

1.2.3 Other

1.3 Market Analysis by Applications

1.3.1 Internet Bars

1.3.2 Household

1.3.3 Other

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2013-2023)

1.4.1.2 Canada Market States and Outlook (2013-2023)

1.4.1.3 Mexico Market States and Outlook (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2013-2023)

1.4.2.2 France Market States and Outlook (2013-2023)

1.4.2.3 UK Market States and Outlook (2013-2023)

1.4.2.4 Russia Market States and Outlook (2013-2023)

1.4.2.5 Italy Market States and Outlook (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2013-2023)

1.4.3.2 Japan Market States and Outlook (2013-2023)

1.4.3.3 Korea Market States and Outlook (2013-2023)

1.4.3.4 India Market States and Outlook (2013-2023)

1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2013-2023)

1.4.4.2 Egypt Market States and Outlook (2013-2023)

1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)

1.4.4.4 South Africa Market States and Outlook (2013-2023)

1.4.4.5 Nigeria Market States and Outlook (2013-2023)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1 DXRacer

2.1.1 Business Overview

2.1.2 Ergonomic Gaming Chairs Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 DXRacer Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.2 X Rocker

2.2.1 Business Overview

2.2.2 Ergonomic Gaming Chairs Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 X Rocker Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.3 Arozzi

2.3.1 Business Overview

2.3.2 Ergonomic Gaming Chairs Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Arozzi Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.4 ThunderX3

2.4.1 Business Overview

2.4.2 Ergonomic Gaming Chairs Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 ThunderX3 Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.5 Vertagear

2.5.1 Business Overview

2.5.2 Ergonomic Gaming Chairs Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Vertagear Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.6 Subsonic

2.6.1 Business Overview

2.6.2 Ergonomic Gaming Chairs Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 Subsonic Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.7 SecretLab

2.7.1 Business Overview

2.7.2 Ergonomic Gaming Chairs Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 SecretLab Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.8 N.Seat

2.8.1 Business Overview

2.8.2 Ergonomic Gaming Chairs Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 N.Seat Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.9 Ace Bayou

2.9.1 Business Overview

2.9.2 Ergonomic Gaming Chairs Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 Ace Bayou Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.10 Playseat

2.10.1 Business Overview

2.10.2 Ergonomic Gaming Chairs Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 Playseat Ergonomic Gaming Chairs Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

3 Global Ergonomic Gaming Chairs Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)

3.1 Global Ergonomic Gaming Chairs Sales and Market Share by Manufacturer (2016-2017)

3.2 Global Ergonomic Gaming Chairs Revenue and Market Share by Manufacturer (2016-2017)

3.3 Market Concentration Rate

3.3.1 Top 3 Ergonomic Gaming Chairs Manufacturer Market Share in 2017

3.3.2 Top 6 Ergonomic Gaming Chairs Manufacturer Market Share in 2017

3.4 Market Competition Trend

4 Global Ergonomic Gaming Chairs Market Analysis by Regions

4.1 Global Ergonomic Gaming Chairs Sales, Revenue and Market Share by Regions

4.1.1 Global Ergonomic Gaming Chairs Sales and Market Share by Regions (2013-2018)

4.1.2 Global Ergonomic Gaming Chairs Revenue and Market Share by Regions (2013-2018)

4.2 North America Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

4.3 Europe Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

4.4 Asia-Pacific Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

4.5 South America Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

4.6 Middle East and Africa Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

5 North America Ergonomic Gaming Chairs by Countries

5.1 North America Ergonomic Gaming Chairs Sales, Revenue and Market Share by Countries

5.1.1 North America Ergonomic Gaming Chairs Sales and Market Share by Countries (2013-2018)

5.1.2 North America Ergonomic Gaming Chairs Revenue and Market Share by Countries (2013-2018)

5.2 United States Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

5.3 Canada Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

5.4 Mexico Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

6 Europe Ergonomic Gaming Chairs by Countries

6.1 Europe Ergonomic Gaming Chairs Sales, Revenue and Market Share by Countries

6.1.1 Europe Ergonomic Gaming Chairs Sales and Market Share by Countries (2013-2018)

6.1.2 Europe Ergonomic Gaming Chairs Revenue and Market Share by Countries (2013-2018)

6.2 Germany Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

6.3 UK Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

6.4 France Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

6.5 Russia Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

6.6 Italy Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

7 Asia-Pacific Ergonomic Gaming Chairs by Countries

7.1 Asia-Pacific Ergonomic Gaming Chairs Sales, Revenue and Market Share by Countries

7.1.1 Asia-Pacific Ergonomic Gaming Chairs Sales and Market Share by Countries (2013-2018)

7.1.2 Asia-Pacific Ergonomic Gaming Chairs Revenue and Market Share by Countries (2013-2018)

7.2 China Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

7.3 Japan Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

7.4 Korea Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

7.5 India Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

7.6 Southeast Asia Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

8 South America Ergonomic Gaming Chairs by Countries

8.1 South America Ergonomic Gaming Chairs Sales, Revenue and Market Share by Countries

8.1.1 South America Ergonomic Gaming Chairs Sales and Market Share by Countries (2013-2018)

8.1.2 South America Ergonomic Gaming Chairs Revenue and Market Share by Countries (2013-2018)

8.2 Brazil Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

8.3 Argentina Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

8.4 Colombia Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

9 Middle East and Africa Ergonomic Gaming Chairs by Countries

9.1 Middle East and Africa Ergonomic Gaming Chairs Sales, Revenue and Market Share by Countries

9.1.1 Middle East and Africa Ergonomic Gaming Chairs Sales and Market Share by Countries (2013-2018)

9.1.2 Middle East and Africa Ergonomic Gaming Chairs Revenue and Market Share by Countries (2013-2018)

9.2 Saudi Arabia Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

9.3 UAE Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

9.4 Egypt Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

9.5 Nigeria Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

9.6 South Africa Ergonomic Gaming Chairs Sales and Growth Rate (2013-2018)

10 Global Ergonomic Gaming Chairs Market Segment by Type

10.1 Global Ergonomic Gaming Chairs Sales, Revenue and Market Share by Type (2013-2018)

10.1.1 Global Ergonomic Gaming Chairs Sales and Market Share by Type (2013-2018)

10.1.2 Global Ergonomic Gaming Chairs Revenue and Market Share by Type (2013-2018)

10.2 Rocker Chair Sales Growth and Price

10.2.1 Global Rocker Chair Sales Growth (2013-2018)

10.2.2 Global Rocker Chair Price (2013-2018)

10.3 Racing Chair Sales Growth and Price

10.3.1 Global Racing Chair Sales Growth (2013-2018)

10.3.2 Global Racing Chair Price (2013-2018)

10.4 Other Sales Growth and Price

10.4.1 Global Other Sales Growth (2013-2018)

10.4.2 Global Other Price (2013-2018)

11 Global Ergonomic Gaming Chairs Market Segment by Application

11.1 Global Ergonomic Gaming Chairs Sales Market Share by Application (2013-2018)

11.2 Internet Bars Sales Growth (2013-2018)

11.3 Household Sales Growth (2013-2018)

11.4 Other Sales Growth (2013-2018)

12 Ergonomic Gaming Chairs Market Forecast (2018-2023)

12.1 Global Ergonomic Gaming Chairs Sales, Revenue and Growth Rate (2018-2023)

12.2 Ergonomic Gaming Chairs Market Forecast by Regions (2018-2023)

12.2.1 North America Ergonomic Gaming Chairs Market Forecast (2018-2023)

12.2.2 Europe Ergonomic Gaming Chairs Market Forecast (2018-2023)

12.2.3 Asia-Pacific Ergonomic Gaming Chairs Market Forecast (2018-2023)

12.2.4 South America Ergonomic Gaming Chairs Market Forecast (2018-2023)

12.2.5 Middle East and Africa Ergonomic Gaming Chairs Market Forecast (2018-2023)

12.3 Ergonomic Gaming Chairs Market Forecast by Type (2018-2023)

12.3.1 Global Ergonomic Gaming Chairs Sales Forecast by Type (2018-2023)

12.3.2 Global Ergonomic Gaming Chairs Market Share Forecast by Type (2018-2023)

12.4 Ergonomic Gaming Chairs Market Forecast by Application (2018-2023)

12.4.1 Global Ergonomic Gaming Chairs Sales Forecast by Application (2018-2023)

12.4.2 Global Ergonomic Gaming Chairs Market Share Forecast by Application (2018-2023)

13 Sales Channel, Distributors, Traders and Dealers

13.1 Sales Channel

13.1.1 Direct Marketing

13.1.2 Indirect Marketing

13.1.3 Marketing Channel Future Trend

13.2 Distributors, Traders and Dealers

14 Research Findings and Conclusion

15 Appendix

15.1 Methodology

15.2 Data Source

List of Tables and Figures

Figure Ergonomic Gaming Chairs Picture

Table Product Specifications of Ergonomic Gaming Chairs

Figure Global Sales Market Share of Ergonomic Gaming Chairs by Types in 2017

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