Global Augmented and Virtual Reality Eyeglass Market 2018 by Manufacturers, Regions, Type and Application, Forecast to 2023

  • receipt Report ID : 150361
  • calendar_today Published On: Apr, 2019
  • file_copy Pages: 120
  • list Consumer Goods

Augmented Reality first burst onto the scene via the use of mobile applications such as Ingress, Holo and Pokémon Go.

Scope of the Report:

AR & VR technologies require huge amounts of data to be transferred at speeds that are currently not feasible for adequate use.

The worldwide market for Augmented and Virtual Reality Eyeglass is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.

This report focuses on the Augmented and Virtual Reality Eyeglass in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

Market Segment by Manufacturers, this report covers

Alphabet

Samsung

Optinvent

Microsoft

Sony

Epson

HP

Toshiba

Facebook

HTC

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia etc.)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

AR

VR

Dual Compatible

Market Segment by Applications, can be divided into

Aerospace & Defense

Tourism

Gaming

Medicine

E-Commerce

Education

Art & Entertainment

Business

Others

There are 15 Chapters to deeply display the global Augmented and Virtual Reality Eyeglass market.

Chapter 1, to describe Augmented and Virtual Reality Eyeglass Introduction, product scope, market overview, market opportunities, market risk, market driving force;

Chapter 2, to analyze the top manufacturers of Augmented and Virtual Reality Eyeglass, with sales, revenue, and price of Augmented and Virtual Reality Eyeglass, in 2016 and 2017;

Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;

Chapter 4, to show the global market by regions, with sales, revenue and market share of Augmented and Virtual Reality Eyeglass, for each region, from 2013 to 2018;

Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;

Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;

Chapter 12, Augmented and Virtual Reality Eyeglass market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;

Chapter 13, 14 and 15, to describe Augmented and Virtual Reality Eyeglass sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Market Overview

1.1 Augmented and Virtual Reality Eyeglass Introduction

1.2 Market Analysis by Type

1.2.1 AR

1.2.2 VR

1.2.3 Dual Compatible

1.3 Market Analysis by Applications

1.3.1 Aerospace & Defense

1.3.2 Tourism

1.3.3 Gaming

1.3.4 Medicine

1.3.5 E-Commerce

1.3.6 Education

1.3.7 Art & Entertainment

1.3.8 Business

1.3.9 Others

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2013-2023)

1.4.1.2 Canada Market States and Outlook (2013-2023)

1.4.1.3 Mexico Market States and Outlook (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2013-2023)

1.4.2.2 France Market States and Outlook (2013-2023)

1.4.2.3 UK Market States and Outlook (2013-2023)

1.4.2.4 Russia Market States and Outlook (2013-2023)

1.4.2.5 Italy Market States and Outlook (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2013-2023)

1.4.3.2 Japan Market States and Outlook (2013-2023)

1.4.3.3 Korea Market States and Outlook (2013-2023)

1.4.3.4 India Market States and Outlook (2013-2023)

1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2013-2023)

1.4.4.2 Egypt Market States and Outlook (2013-2023)

1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)

1.4.4.4 South Africa Market States and Outlook (2013-2023)

1.4.4.5 Nigeria Market States and Outlook (2013-2023)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1 Alphabet

2.1.1 Business Overview

2.1.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 Alphabet Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.2 Samsung

2.2.1 Business Overview

2.2.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 Samsung Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.3 Optinvent

2.3.1 Business Overview

2.3.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Optinvent Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.4 Microsoft

2.4.1 Business Overview

2.4.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 Microsoft Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.5 Sony

2.5.1 Business Overview

2.5.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Sony Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.6 Epson

2.6.1 Business Overview

2.6.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 Epson Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.7 HP

2.7.1 Business Overview

2.7.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 HP Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.8 Toshiba

2.8.1 Business Overview

2.8.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 Toshiba Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.9 Facebook

2.9.1 Business Overview

2.9.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 Facebook Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.10 HTC

2.10.1 Business Overview

2.10.2 Augmented and Virtual Reality Eyeglass Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 HTC Augmented and Virtual Reality Eyeglass Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

3 Global Augmented and Virtual Reality Eyeglass Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)

3.1 Global Augmented and Virtual Reality Eyeglass Sales and Market Share by Manufacturer (2016-2017)

3.2 Global Augmented and Virtual Reality Eyeglass Revenue and Market Share by Manufacturer (2016-2017)

3.3 Market Concentration Rate

3.3.1 Top 3 Augmented and Virtual Reality Eyeglass Manufacturer Market Share in 2017

3.3.2 Top 6 Augmented and Virtual Reality Eyeglass Manufacturer Market Share in 2017

3.4 Market Competition Trend

4 Global Augmented and Virtual Reality Eyeglass Market Analysis by Regions

4.1 Global Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Regions

4.1.1 Global Augmented and Virtual Reality Eyeglass Sales and Market Share by Regions (2013-2018)

4.1.2 Global Augmented and Virtual Reality Eyeglass Revenue and Market Share by Regions (2013-2018)

4.2 North America Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

4.3 Europe Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

4.4 Asia-Pacific Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

4.5 South America Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

4.6 Middle East and Africa Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

5 North America Augmented and Virtual Reality Eyeglass by Countries

5.1 North America Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Countries

5.1.1 North America Augmented and Virtual Reality Eyeglass Sales and Market Share by Countries (2013-2018)

5.1.2 North America Augmented and Virtual Reality Eyeglass Revenue and Market Share by Countries (2013-2018)

5.2 United States Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

5.3 Canada Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

5.4 Mexico Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

6 Europe Augmented and Virtual Reality Eyeglass by Countries

6.1 Europe Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Countries

6.1.1 Europe Augmented and Virtual Reality Eyeglass Sales and Market Share by Countries (2013-2018)

6.1.2 Europe Augmented and Virtual Reality Eyeglass Revenue and Market Share by Countries (2013-2018)

6.2 Germany Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

6.3 UK Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

6.4 France Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

6.5 Russia Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

6.6 Italy Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

7 Asia-Pacific Augmented and Virtual Reality Eyeglass by Countries

7.1 Asia-Pacific Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Countries

7.1.1 Asia-Pacific Augmented and Virtual Reality Eyeglass Sales and Market Share by Countries (2013-2018)

7.1.2 Asia-Pacific Augmented and Virtual Reality Eyeglass Revenue and Market Share by Countries (2013-2018)

7.2 China Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

7.3 Japan Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

7.4 Korea Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

7.5 India Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

7.6 Southeast Asia Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

8 South America Augmented and Virtual Reality Eyeglass by Countries

8.1 South America Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Countries

8.1.1 South America Augmented and Virtual Reality Eyeglass Sales and Market Share by Countries (2013-2018)

8.1.2 South America Augmented and Virtual Reality Eyeglass Revenue and Market Share by Countries (2013-2018)

8.2 Brazil Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

8.3 Argentina Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

8.4 Colombia Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

9 Middle East and Africa Augmented and Virtual Reality Eyeglass by Countries

9.1 Middle East and Africa Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Countries

9.1.1 Middle East and Africa Augmented and Virtual Reality Eyeglass Sales and Market Share by Countries (2013-2018)

9.1.2 Middle East and Africa Augmented and Virtual Reality Eyeglass Revenue and Market Share by Countries (2013-2018)

9.2 Saudi Arabia Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

9.3 UAE Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

9.4 Egypt Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

9.5 Nigeria Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

9.6 South Africa Augmented and Virtual Reality Eyeglass Sales and Growth Rate (2013-2018)

10 Global Augmented and Virtual Reality Eyeglass Market Segment by Type

10.1 Global Augmented and Virtual Reality Eyeglass Sales, Revenue and Market Share by Type (2013-2018)

10.1.1 Global Augmented and Virtual Reality Eyeglass Sales and Market Share by Type (2013-2018)

10.1.2 Global Augmented and Virtual Reality Eyeglass Revenue and Market Share by Type (2013-2018)

10.2 AR Sales Growth and Price

10.2.1 Global AR Sales Growth (2013-2018)

10.2.2 Global AR Price (2013-2018)

10.3 VR Sales Growth and Price

10.3.1 Global VR Sales Growth (2013-2018)

10.3.2 Global VR Price (2013-2018)

10.4 Dual Compatible Sales Growth and Price

10.4.1 Global Dual Compatible Sales Growth (2013-2018)

10.4.2 Global Dual Compatible Price (2013-2018)

11 Global Augmented and Virtual Reality Eyeglass Market Segment by Application

11.1 Global Augmented and Virtual Reality Eyeglass Sales Market Share by Application (2013-2018)

11.2 Aerospace & Defense Sales Growth (2013-2018)

11.3 Tourism Sales Growth (2013-2018)

11.4 Gaming Sales Growth (2013-2018)

11.5 Medicine Sales Growth (2013-2018)

11.6 E-Commerce Sales Growth (2013-2018)

11.7 Education Sales Growth (2013-2018)

11.8 Art & Entertainment Sales Growth (2013-2018)

11.9 Business Sales Growth (2013-2018)

11.10 Others Sales Growth (2013-2018)

12 Augmented and Virtual Reality Eyeglass Market Forecast (2018-2023)

12.1 Global Augmented and Virtual Reality Eyeglass Sales, Revenue and Growth Rate (2018-2023)

12.2 Augmented and Virtual Reality Eyeglass Market Forecast by Regions (2018-2023)

12.2.1 North America Augmented and Virtual Reality Eyeglass Market Forecast (2018-2023)

12.2.2 Europe Augmented and Virtual Reality Eyeglass Market Forecast (2018-2023)

12.2.3 Asia-Pacific Augmented and Virtual Reality Eyeglass Market Forecast (2018-2023)

12.2.4 South America Augmented and Virtual Reality Eyeglass Market Forecast (2018-2023)

12.2.5 Middle East and Africa Augmented and Virtual Reality Eyeglass Market Forecast (2018-2023)

12.3 Augmented and Virtual Reality Eyeglass Market Forecast by Type (2018-2023)

12.3.1 Global Augmented and Virtual Reality Eyeglass Sales Forecast by Type (2018-2023)

12.3.2 Global Augmented and Virtual Reality Eyeglass Market Share Forecast by Type (2018-2023)

12.4 Augmented and Virtual Reality Eyeglass Market Forecast by Application (2018-2023)

12.4.1 Global Augmented and Virtual Reality Eyeglass Sales Forecast by Application (2018-2023)

12.4.2 Global Augmented and Virtual Reality Eyeglass Market Share Forecast by Application (2018-2023)

13 Sales Channel, Distributors, Traders and Dealers

13.1 Sales Channel

13.1.1 Direct Marketing

13.1.2 Indirect Marketing

13.1.3 Marketing Channel Future Trend

13.2 Distributors, Traders and Dealers

14 Research Findings and Conclusion

15 Appendix

15.1 Methodology

15.2 Data Source

List of Tables and Figures

Figure Augmented and Virtual Reality Eyeglass Picture

Table Product Specifications of Augmented and Virtual Reality Eyeglass

Figure Global Sales Market Share of Augmented a

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