According to this study, over the next five years the Game Engines market will register a 13.4% CAGR in terms of revenue, the global market size will reach $ 3657.5 million by 2025, from $ 2213.1 million in 2019. In particular, this report presents the global revenue market share of key companies in Game Engines business, shared in Chapter 3.
This report presents a comprehensive overview, market shares and growth opportunities of Game Engines market by type, application, key companies and key regions.
This study considers the Game Engines value generated from the sales of the following segments:
Segmentation by type: breakdown data from 2015 to 2020 in Section 2.3; and forecast to 2025 in section 10.7.
3D Game Engines
2.5D Game Engines
2D Game Engines
Segmentation by application: breakdown data from 2015 to 2020, in Section 2.4; and forecast to 2025 in section 10.8.
PC Games
Mobile Games
TV Games
Other Games
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
Unity Technologies
Leadwerks Software
Epic Games
Crytek
Valve
Chukong Tech
Marmalade Tech
YoYo Games
Idea Fabrik
The Game Creators
Silicon Studio
Briar Wallace/Blender Foundation
Garage Games
Sony
Scirra
GameSalad
Godot Engine (Community developed)
Corona Labs (Organization)
Amazon
The OGRE Team (Organization)
Mario Zechner (Personal)
In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.
Research objectives
To study and analyze the global Game Engines market size by key regions/countries, type and application, history data from 2015 to 2019, and forecast to 2025.
To understand the structure of Game Engines market by identifying its various subsegments.
Focuses on the key global Game Engines players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Game Engines with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of Game Engines submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
Table of Contents
1 Scope of the Report
1.1 Market Introduction
1.2 Research Objectives
1.3 Years Considered
1.4 Market Research Methodology
1.5 Economic Indicators
1.6 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Game Engines Market Size 2015-2025
2.1.2 Game Engines Market Size CAGR by Region
2.2 Game Engines Segment by Type
2.2.1 3D Game Engines
2.2.2 3D Game Engines
2.2.3 2D Game Engines
2.3 Game Engines Market Size by Type
2.3.1 Global Game Engines Market Size Market Share by Type (2015-2020)
2.3.2 Global Game Engines Market Size Growth Rate by Type (2015-2020)
2.4 Game Engines Segment by Application
2.4.1 PC Games
2.4.2 Mobile Games
2.4.3 TV Games
2.4.4 Other Games
2.5 Game Engines Market Size by Application
2.5.1 Global Game Engines Market Size Market Share by Application (2015-2020)
2.5.2 Global Game Engines Market Size Growth Rate by Application (2015-2020)
3 Global Game Engines by Players
3.1 Global Game Engines Market Size Market Share by Players
3.1.1 Global Game Engines Market Size by Players (2018-2020)
3.1.2 Global Game Engines Market Size Market Share by Players (2018-2020)
3.2 Global Game Engines Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2018-2020)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Game Engines by Regions
4.1 Game Engines Market Size by Regions
4.2 Americas Game Engines Market Size Growth
4.3 APAC Game Engines Market Size Growth
4.4 Europe Game Engines Market Size Growth
4.5 Middle East & Africa Game Engines Market Size Growth
5 Americas
5.1 Americas Game Engines Market Size by Countries
5.2 Americas Game Engines Market Size by Type
5.3 Americas Game Engines Market Size by Application
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Key Economic Indicators of Few Americas Countries
6 APAC
6.1 APAC Game Engines Market Size by Regions
6.2 APAC Game Engines Market Size by Type
6.3 APAC Game Engines Market Size by Application
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 Key Economic Indicators of Few APAC Regions
7 Europe
7.1 Europe Game Engines by Countries
7.2 Europe Game Engines Market Size by Type
7.3 Europe Game Engines Market Size by Application
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
7.9 Spain
7.10 Key Economic Indicators of Few Europe Countries
8 Middle East & Africa
8.1 Middle East & Africa Game Engines by Countries
8.2 Middle East & Africa Game Engines Market Size by Type
8.3 Middle East & Africa Game Engines Market Size by Application
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers and Impact
9.1.1 Growing Demand from Key Regions
9.1.2 Growing Demand from Key Applications and Potential Industries
9.2 Market Challenges and Impact
9.3 Market Trends
10 Global Game Engines Market Forecast
10.1 Global Game Engines Market Size Forecast (2021-2025)
10.2 Global Game Engines Forecast by Regions
10.2.1 Global Game Engines Forecast by Regions (2021-2025)
10.2.2 Americas Market Forecast
10.2.3 APAC Market Forecast
10.2.4 Europe Market Forecast
10.2.5 Middle East & Africa Market Forecast
10.3 Americas Forecast by Countries
10.3.1 United States Market Forecast
10.3.2 Canada Market Forecast
10.3.3 Mexico Market Forecast
10.3.4 Brazil Market Forecast
10.4 APAC Forecast by Countries
10.4.1 China Market Forecast
10.4.2 Japan Market Forecast
10.4.3 Korea Market Forecast
10.4.4 Southeast Asia Market Forecast
10.4.5 India Market Forecast
10.4.6 Australia Market Forecast
10.5 Europe Forecast by Countries
10.5.1 Germany Market Forecast
10.5.2 France Market Forecast
10.5.3 UK Market Forecast
10.5.4 Italy Market Forecast
10.5.5 Russia Market Forecast
10.5.6 Spain Market Forecast
10.6 Middle East & Africa Forecast by Countries
10.6.1 Egypt Market Forecast
10.6.2 South Africa Market Forecast
10.6.3 Israel Market Forecast
10.6.4 Turkey Market Forecast
10.6.5 GCC Countries Market Forecast
10.7 Global Game Engines Forecast by Type
10.8 Global Game Engines Forecast by Application
11 Key Players Analysis
11.1 Unity Technologies
11.1.1 Company Details
11.1.2 Game Engines Product Offered
11.1.3 Unity Technologies Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.1.4 Main Business Overview
11.1.5 Unity Technologies News
11.2 Leadwerks Software
11.2.1 Company Details
11.2.2 Game Engines Product Offered
11.2.3 Leadwerks Software Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.2.4 Main Business Overview
11.2.5 Leadwerks Software News
11.3 Epic Games
11.3.1 Company Details
11.3.2 Game Engines Product Offered
11.3.3 Epic Games Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.3.4 Main Business Overview
11.3.5 Epic Games News
11.4 Crytek
11.4.1 Company Details
11.4.2 Game Engines Product Offered
11.4.3 Crytek Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.4.4 Main Business Overview
11.4.5 Crytek News
11.5 Valve
11.5.1 Company Details
11.5.2 Game Engines Product Offered
11.5.3 Valve Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.5.4 Main Business Overview
11.5.5 Valve News
11.6 Chukong Tech
11.6.1 Company Details
11.6.2 Game Engines Product Offered
11.6.3 Chukong Tech Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.6.4 Main Business Overview
11.6.5 Chukong Tech News
11.7 Marmalade Tech
11.7.1 Company Details
11.7.2 Game Engines Product Offered
11.7.3 Marmalade Tech Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.7.4 Main Business Overview
11.7.5 Marmalade Tech News
11.8 YoYo Games
11.8.1 Company Details
11.8.2 Game Engines Product Offered
11.8.3 YoYo Games Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.8.4 Main Business Overview
11.8.5 YoYo Games News
11.9 Idea Fabrik
11.9.1 Company Details
11.9.2 Game Engines Product Offered
11.9.3 Idea Fabrik Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.9.4 Main Business Overview
11.9.5 Idea Fabrik News
11.10 The Game Creators
11.10.1 Company Details
11.10.2 Game Engines Product Offered
11.10.3 The Game Creators Game Engines Revenue, Gross Margin and Market Share (2018-2020)
11.10.4 Main Business Overview
11.10.5 The Game Creators News
11.11 Silicon Studio
11.12 Briar Wallace/Blender Foundation
11.13 Garage Games
11.14 Sony
11.15 Scirra
11.16 GameSalad
11.17 Godot Engine (Community developed)
11.18 Corona Labs (Organization)
11.19 Amazon
11.20 The OGRE Team (Organization)
11.21 Mario Zechner (Personal)
12 Research Findings and Conclusion
List of Tables
Table 1. Research Methodology
Table 2. Data Source
Table 3. Game Engines Market Size CAGR by Region 2015-2025 ($ Millions)
Table 4. Major Players of 3D Gam