Global Game Engines Market Growth (Status and Outlook) 2020-2025

  • receipt Report ID : 236391
  • calendar_today Published On: Mar, 2020
  • file_copy Pages: 154
  • list Business Services

According to this study, over the next five years the Game Engines market will register a 13.4% CAGR in terms of revenue, the global market size will reach $ 3657.5 million by 2025, from $ 2213.1 million in 2019. In particular, this report presents the global revenue market share of key companies in Game Engines business, shared in Chapter 3.

This report presents a comprehensive overview, market shares and growth opportunities of Game Engines market by type, application, key companies and key regions.

This study considers the Game Engines value generated from the sales of the following segments:

Segmentation by type: breakdown data from 2015 to 2020 in Section 2.3; and forecast to 2025 in section 10.7.

3D Game Engines

2.5D Game Engines

2D Game Engines

Segmentation by application: breakdown data from 2015 to 2020, in Section 2.4; and forecast to 2025 in section 10.8.

PC Games

Mobile Games

TV Games

Other Games

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Spain

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.

Unity Technologies

Leadwerks Software

Epic Games

Crytek

Valve

Chukong Tech

Marmalade Tech

YoYo Games

Idea Fabrik

The Game Creators

Silicon Studio

Briar Wallace/Blender Foundation

Garage Games

Sony

Scirra

GameSalad

Godot Engine (Community developed)

Corona Labs (Organization)

Amazon

The OGRE Team (Organization)

Mario Zechner (Personal)

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives

To study and analyze the global Game Engines market size by key regions/countries, type and application, history data from 2015 to 2019, and forecast to 2025.

To understand the structure of Game Engines market by identifying its various subsegments.

Focuses on the key global Game Engines players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.

To analyze the Game Engines with respect to individual growth trends, future prospects, and their contribution to the total market.

To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).

To project the size of Game Engines submarkets, with respect to key regions (along with their respective key countries).

To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.

To strategically profile the key players and comprehensively analyze their growth strategies.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Scope of the Report

1.1 Market Introduction

1.2 Research Objectives

1.3 Years Considered

1.4 Market Research Methodology

1.5 Economic Indicators

1.6 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global Game Engines Market Size 2015-2025

2.1.2 Game Engines Market Size CAGR by Region

2.2 Game Engines Segment by Type

2.2.1 3D Game Engines

2.2.2 3D Game Engines

2.2.3 2D Game Engines

2.3 Game Engines Market Size by Type

2.3.1 Global Game Engines Market Size Market Share by Type (2015-2020)

2.3.2 Global Game Engines Market Size Growth Rate by Type (2015-2020)

2.4 Game Engines Segment by Application

2.4.1 PC Games

2.4.2 Mobile Games

2.4.3 TV Games

2.4.4 Other Games

2.5 Game Engines Market Size by Application

2.5.1 Global Game Engines Market Size Market Share by Application (2015-2020)

2.5.2 Global Game Engines Market Size Growth Rate by Application (2015-2020)

3 Global Game Engines by Players

3.1 Global Game Engines Market Size Market Share by Players

3.1.1 Global Game Engines Market Size by Players (2018-2020)

3.1.2 Global Game Engines Market Size Market Share by Players (2018-2020)

3.2 Global Game Engines Key Players Head office and Products Offered

3.3 Market Concentration Rate Analysis

3.3.1 Competition Landscape Analysis

3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2018-2020)

3.4 New Products and Potential Entrants

3.5 Mergers & Acquisitions, Expansion

4 Game Engines by Regions

4.1 Game Engines Market Size by Regions

4.2 Americas Game Engines Market Size Growth

4.3 APAC Game Engines Market Size Growth

4.4 Europe Game Engines Market Size Growth

4.5 Middle East & Africa Game Engines Market Size Growth

5 Americas

5.1 Americas Game Engines Market Size by Countries

5.2 Americas Game Engines Market Size by Type

5.3 Americas Game Engines Market Size by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Key Economic Indicators of Few Americas Countries

6 APAC

6.1 APAC Game Engines Market Size by Regions

6.2 APAC Game Engines Market Size by Type

6.3 APAC Game Engines Market Size by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

6.10 Key Economic Indicators of Few APAC Regions

7 Europe

7.1 Europe Game Engines by Countries

7.2 Europe Game Engines Market Size by Type

7.3 Europe Game Engines Market Size by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

7.9 Spain

7.10 Key Economic Indicators of Few Europe Countries

8 Middle East & Africa

8.1 Middle East & Africa Game Engines by Countries

8.2 Middle East & Africa Game Engines Market Size by Type

8.3 Middle East & Africa Game Engines Market Size by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Countries

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Global Game Engines Market Forecast

10.1 Global Game Engines Market Size Forecast (2021-2025)

10.2 Global Game Engines Forecast by Regions

10.2.1 Global Game Engines Forecast by Regions (2021-2025)

10.2.2 Americas Market Forecast

10.2.3 APAC Market Forecast

10.2.4 Europe Market Forecast

10.2.5 Middle East & Africa Market Forecast

10.3 Americas Forecast by Countries

10.3.1 United States Market Forecast

10.3.2 Canada Market Forecast

10.3.3 Mexico Market Forecast

10.3.4 Brazil Market Forecast

10.4 APAC Forecast by Countries

10.4.1 China Market Forecast

10.4.2 Japan Market Forecast

10.4.3 Korea Market Forecast

10.4.4 Southeast Asia Market Forecast

10.4.5 India Market Forecast

10.4.6 Australia Market Forecast

10.5 Europe Forecast by Countries

10.5.1 Germany Market Forecast

10.5.2 France Market Forecast

10.5.3 UK Market Forecast

10.5.4 Italy Market Forecast

10.5.5 Russia Market Forecast

10.5.6 Spain Market Forecast

10.6 Middle East & Africa Forecast by Countries

10.6.1 Egypt Market Forecast

10.6.2 South Africa Market Forecast

10.6.3 Israel Market Forecast

10.6.4 Turkey Market Forecast

10.6.5 GCC Countries Market Forecast

10.7 Global Game Engines Forecast by Type

10.8 Global Game Engines Forecast by Application

11 Key Players Analysis

11.1 Unity Technologies

11.1.1 Company Details

11.1.2 Game Engines Product Offered

11.1.3 Unity Technologies Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.1.4 Main Business Overview

11.1.5 Unity Technologies News

11.2 Leadwerks Software

11.2.1 Company Details

11.2.2 Game Engines Product Offered

11.2.3 Leadwerks Software Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.2.4 Main Business Overview

11.2.5 Leadwerks Software News

11.3 Epic Games

11.3.1 Company Details

11.3.2 Game Engines Product Offered

11.3.3 Epic Games Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.3.4 Main Business Overview

11.3.5 Epic Games News

11.4 Crytek

11.4.1 Company Details

11.4.2 Game Engines Product Offered

11.4.3 Crytek Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.4.4 Main Business Overview

11.4.5 Crytek News

11.5 Valve

11.5.1 Company Details

11.5.2 Game Engines Product Offered

11.5.3 Valve Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.5.4 Main Business Overview

11.5.5 Valve News

11.6 Chukong Tech

11.6.1 Company Details

11.6.2 Game Engines Product Offered

11.6.3 Chukong Tech Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.6.4 Main Business Overview

11.6.5 Chukong Tech News

11.7 Marmalade Tech

11.7.1 Company Details

11.7.2 Game Engines Product Offered

11.7.3 Marmalade Tech Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.7.4 Main Business Overview

11.7.5 Marmalade Tech News

11.8 YoYo Games

11.8.1 Company Details

11.8.2 Game Engines Product Offered

11.8.3 YoYo Games Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.8.4 Main Business Overview

11.8.5 YoYo Games News

11.9 Idea Fabrik

11.9.1 Company Details

11.9.2 Game Engines Product Offered

11.9.3 Idea Fabrik Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.9.4 Main Business Overview

11.9.5 Idea Fabrik News

11.10 The Game Creators

11.10.1 Company Details

11.10.2 Game Engines Product Offered

11.10.3 The Game Creators Game Engines Revenue, Gross Margin and Market Share (2018-2020)

11.10.4 Main Business Overview

11.10.5 The Game Creators News

11.11 Silicon Studio

11.12 Briar Wallace/Blender Foundation

11.13 Garage Games

11.14 Sony

11.15 Scirra

11.16 GameSalad

11.17 Godot Engine (Community developed)

11.18 Corona Labs (Organization)

11.19 Amazon

11.20 The OGRE Team (Organization)

11.21 Mario Zechner (Personal)

12 Research Findings and Conclusion

List of Tables

Table 1. Research Methodology

Table 2. Data Source

Table 3. Game Engines Market Size CAGR by Region 2015-2025 ($ Millions)

Table 4. Major Players of 3D Gam

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