According to this study, over the next five years the Augmented Reality Headsets market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular, this report presents the global market share (sales and revenue) of key companies in Augmented Reality Headsets business, shared in Chapter 3.
This report presents a comprehensive overview, market shares, and growth opportunities of Augmented Reality Headsets market by product type, application, key manufacturers and key regions and countries.
This study considers the Augmented Reality Headsets value and volume generated from the sales of the following segments:
Segmentation by product type: breakdown data from 2014 to 2019, in Section 2.3; and forecast to 2024 in section 11.7.
Up to 999USD
1000-1999USD
2000USD and Above
Segmentation by application: breakdown data from 2014 to 2019, in Section 2.4; and forecast to 2024 in section 11.8.
Entertainment
Games
Medical
Automobile
Others
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
Homido
Microsoft
Magic Leap, Inc
Epson
Acer
Oculus (Facebook Technologies, LLC)
Mira
Samsung
HTC
Zeiss
In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key manufacturers and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.
Research objectives
To study and analyze the global Augmented Reality Headsets consumption (value & volume) by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of Augmented Reality Headsets market by identifying its various subsegments.
Focuses on the key global Augmented Reality Headsets manufacturers, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Augmented Reality Headsets with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the consumption of Augmented Reality Headsets submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
Table of Contents
Global Augmented Reality Headsets Market Growth 2019-2024
1 Scope of the Report
1.1 Market Introduction
1.2 Research Objectives
1.3 Years Considered
1.4 Market Research Methodology
1.5 Economic Indicators
1.6 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Augmented Reality Headsets Consumption 2014-2024
2.1.2 Augmented Reality Headsets Consumption CAGR by Region
2.2 Augmented Reality Headsets Segment by Type
2.2.1 Up to 999USD
2.2.2 1000-1999USD
2.2.3 2000USD and Above
2.3 Augmented Reality Headsets Consumption by Type
2.3.1 Global Augmented Reality Headsets Consumption Market Share by Type (2014-2019)
2.3.2 Global Augmented Reality Headsets Revenue and Market Share by Type (2014-2019)
2.3.3 Global Augmented Reality Headsets Sale Price by Type (2014-2019)
2.4 Augmented Reality Headsets Segment by Application
2.4.1 Entertainment
2.4.2 Games
2.4.3 Medical
2.4.4 Automobile
2.4.5 Others
2.5 Augmented Reality Headsets Consumption by Application
2.5.1 Global Augmented Reality Headsets Consumption Market Share by Application (2014-2019)
2.5.2 Global Augmented Reality Headsets Value and Market Share by Application (2014-2019)
2.5.3 Global Augmented Reality Headsets Sale Price by Application (2014-2019)
3 Global Augmented Reality Headsets by Manufacturers
3.1 Global Augmented Reality Headsets Sales Market Share by Manufacturers
3.1.1 Global Augmented Reality Headsets Sales by Manufacturers (2017-2019)
3.1.2 Global Augmented Reality Headsets Sales Market Share by Manufacturers (2017-2019)
3.2 Global Augmented Reality Headsets Revenue Market Share by Manufacturers
3.2.1 Global Augmented Reality Headsets Revenue by Manufacturers (2017-2019)
3.2.2 Global Augmented Reality Headsets Revenue Market Share by Manufacturers (2017-2019)
3.3 Global Augmented Reality Headsets Sale Price by Manufacturers
3.4 Global Augmented Reality Headsets Manufacturing Base Distribution, Sales Area, Product Types by Manufacturers
3.4.1 Global Augmented Reality Headsets Manufacturing Base Distribution and Sales Area by Manufacturers
3.4.2 Players Augmented Reality Headsets Products Offered
3.5 Market Concentration Rate Analysis
3.5.1 Competition Landscape Analysis
3.5.2 Concentration Ratio (CR3, CR5 and CR10) (2017-2019)
3.6 New Products and Potential Entrants
3.7 Mergers & Acquisitions, Expansion
4 Augmented Reality Headsets by Regions
4.1 Augmented Reality Headsets by Regions
4.1.1 Global Augmented Reality Headsets Consumption by Regions
4.1.2 Global Augmented Reality Headsets Value by Regions
4.2 Americas Augmented Reality Headsets Consumption Growth
4.3 APAC Augmented Reality Headsets Consumption Growth
4.4 Europe Augmented Reality Headsets Consumption Growth
4.5 Middle East & Africa Augmented Reality Headsets Consumption Growth
5 Americas
5.1 Americas Augmented Reality Headsets Consumption by Countries
5.1.1 Americas Augmented Reality Headsets Consumption by Countries (2014-2019)
5.1.2 Americas Augmented Reality Headsets Value by Countries (2014-2019)
5.2 Americas Augmented Reality Headsets Consumption by Type
5.3 Americas Augmented Reality Headsets Consumption by Application
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Key Economic Indicators of Few Americas Countries
6 APAC
6.1 APAC Augmented Reality Headsets Consumption by Countries
6.1.1 APAC Augmented Reality Headsets Consumption by Countries (2014-2019)
6.1.2 APAC Augmented Reality Headsets Value by Countries (2014-2019)
6.2 APAC Augmented Reality Headsets Consumption by Type
6.3 APAC Augmented Reality Headsets Consumption by Application
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 Key Economic Indicators of Few APAC Countries
7 Europe
7.1 Europe Augmented Reality Headsets by Countries
7.1.1 Europe Augmented Reality Headsets Consumption by Countries (2014-2019)
7.1.2 Europe Augmented Reality Headsets Value by Countries (2014-2019)
7.2 Europe Augmented Reality Headsets Consumption by Type
7.3 Europe Augmented Reality Headsets Consumption by Application
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
7.9 Spain
7.10 Key Economic Indicators of Few Europe Countries
8 Middle East & Africa
8.1 Middle East & Africa Augmented Reality Headsets by Countries
8.1.1 Middle East & Africa Augmented Reality Headsets Consumption by Countries (2014-2019)
8.1.2 Middle East & Africa Augmented Reality Headsets Value by Countries (2014-2019)
8.2 Middle East & Africa Augmented Reality Headsets Consumption by Type
8.3 Middle East & Africa Augmented Reality Headsets Consumption by Application
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers and Impact
9.1.1 Growing Demand from Key Regions
9.1.2 Growing Demand from Key Applications and Potential Industries
9.2 Market Challenges and Impact
9.3 Market Trends
10 Marketing, Distributors and Customer
10.1 Sales Channel
10.1.1 Direct Channels
10.1.2 Indirect Channels
10.2 Augmented Reality Headsets Distributors
10.3 Augmented Reality Headsets Customer
11 Global Augmented Reality Headsets Market Forecast
11.1 Global Augmented Reality Headsets Consumption Forecast (2019-2024)
11.2 Global Augmented Reality Headsets Forecast by Regions
11.2.1 Global Augmented Reality Headsets Forecast by Regions (2019-2024)
11.2.2 Global Augmented Reality Headsets Value Forecast by Regions (2019-2024)
11.2.3 Americas Consumption Forecast
11.2.4 APAC Consumption Forecast
11.2.5 Europe Consumption Forecast
11.2.6 Middle East & Africa Consumption Forecast
11.3 Americas Forecast by Countries
11.3.1 United States Market Forecast
11.3.2 Canada Market Forecast
11.3.3 Mexico Market Forecast
11.3.4 Brazil Market Forecast
11.4 APAC Forecast by Countries
11.4.1 China Market Forecast
11.4.2 Japan Market Forecast
11.4.3 Korea Market Forecast
11.4.4 Southeast Asia Market Forecast
11.4.5 India Market Forecast
11.4.6 Australia Market Forecast
11.5 Europe Forecast by Countries
11.5.1 Germany Market Forecast
11.5.2 France Market Forecast
11.5.3 UK Market Forecast
11.5.4 Italy Market Forecast
11.5.5 Russia Market Forecast
11.5.6 Spain Market Forecast
11.6 Middle East & Africa Forecast by Countries
11.6.1 Egypt Market Forecast
11.6.2 South Africa Market Forecast
11.6.3 Israel Market Forecast
11.6.4 Turkey Market Forecast
11.6.5 GCC Countries Market Forecast
11.7 Global Augmented Reality Headsets Forecast by Type
11.8 Global Augmented Reality Headsets Forecast by Application
12 Key Players Analysis
12.1 Google
12.1.1 Company Details
12.1.2 Augmented Reality Headsets Product Offered
12.1.3 Google Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.1.4 Main Business Overview
12.1.5 Google News
12.2 Homido
12.2.1 Company Details
12.2.2 Augmented Reality Headsets Product Offered
12.2.3 Homido Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.2.4 Main Business Overview
12.2.5 Homido News
12.3 Microsoft
12.3.1 Company Details
12.3.2 Augmented Reality Headsets Product Offered
12.3.3 Microsoft Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.3.4 Main Business Overview
12.3.5 Microsoft News
12.4 Magic Leap, Inc
12.4.1 Company Details
12.4.2 Augmented Reality Headsets Product Offered
12.4.3 Magic Leap, Inc Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.4.4 Main Business Overview
12.4.5 Magic Leap, Inc News
12.5 Epson
12.5.1 Company Details
12.5.2 Augmented Reality Headsets Product Offered
12.5.3 Epson Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.5.4 Main Business Overview
12.5.5 Epson News
12.6 Acer
12.6.1 Company Details
12.6.2 Augmented Reality Headsets Product Offered
12.6.3 Acer Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.6.4 Main Business Overview
12.6.5 Acer News
12.7 Oculus (Facebook Technologies, LLC)
12.7.1 Company Details
12.7.2 Augmented Reality Headsets Product Offered
12.7.3 Oculus (Facebook Technologies, LLC) Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.7.4 Main Business Overview
12.7.5 Oculus (Facebook Technologies, LLC) News
12.8 Mira
12.8.1 Company Details
12.8.2 Augmented Reality Headsets Product Offered
12.8.3 Mira Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.8.4 Main Business Overview
12.8.5 Mira News
12.9 Samsung
12.9.1 Company Details
12.9.2 Augmented Reality Headsets Product Offered
12.9.3 Samsung Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.9.4 Main Business Overview
12.9.5 Samsung News
12.10 HTC
12.10.1 Company Details
12.10.2 Augmented Reality Headsets Product Offered
12.10.3 HTC Augmented Reality Headsets Sales, Revenue, Price and Gross Margin (2017-2019)
12.10.4 Main Business Overview
12.10.5 HTC News
12.11 Zeiss
13 Research Findings and Conclusion
List of Tables and Figures
Figure Picture of Augmented Reality Headsets
Table Product Specifications of Augmented Reality Headsets
Figure Augmented Reality Headsets Report Years Considere