Wearable computing is the study or practice of inventing, designing, building, or using miniature body-borne computational and sensory devices.
Scope of the Report:
This report focuses on the Wearable Computing in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
The factors that slow down the growth of the wearable market are the high initial prices for various products including activity trackers, smartwatches, and smart glasses among others. Thus, the wearable device is limited to only high-end consumer space in most of the products.
The worldwide market for Wearable Computing is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.
Market Segment by Manufacturers, this report covers
Adidas
Apple
Fitbit
Pebble Technology
Garmin
Zephyr
LG
Motorola Mobility
Sony
Samsung
Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia etc.)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
Computing
Display
Networking
Market Segment by Applications, can be divided into
Fitness and Wellness
Medical and Healthcare
Enterprise and Industrial
Infotainment
There are 15 Chapters to deeply display the global Wearable Computing market.
Chapter 1, to describe Wearable Computing Introduction, product scope, market overview, market opportunities, market risk, market driving force;
Chapter 2, to analyze the top manufacturers of Wearable Computing, with sales, revenue, and price of Wearable Computing, in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;
Chapter 4, to show the global market by regions, with sales, revenue and market share of Wearable Computing, for each region, from 2013 to 2018;
Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;
Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;
Chapter 12, Wearable Computing market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;
Chapter 13, 14 and 15, to describe Wearable Computing sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
Table of Contents
1 Market Overview
1.1 Wearable Computing Introduction
1.2 Market Analysis by Type
1.2.1 Computing
1.2.2 Display
1.2.3 Networking
1.3 Market Analysis by Applications
1.3.1 Fitness and Wellness
1.3.2 Medical and Healthcare
1.3.3 Enterprise and Industrial
1.3.4 Infotainment
1.4 Market Analysis by Regions
1.4.1 North America (United States, Canada and Mexico)
1.4.1.1 United States Market States and Outlook (2013-2023)
1.4.1.2 Canada Market States and Outlook (2013-2023)
1.4.1.3 Mexico Market States and Outlook (2013-2023)
1.4.2 Europe (Germany, France, UK, Russia and Italy)
1.4.2.1 Germany Market States and Outlook (2013-2023)
1.4.2.2 France Market States and Outlook (2013-2023)
1.4.2.3 UK Market States and Outlook (2013-2023)
1.4.2.4 Russia Market States and Outlook (2013-2023)
1.4.2.5 Italy Market States and Outlook (2013-2023)
1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.3.1 China Market States and Outlook (2013-2023)
1.4.3.2 Japan Market States and Outlook (2013-2023)
1.4.3.3 Korea Market States and Outlook (2013-2023)
1.4.3.4 India Market States and Outlook (2013-2023)
1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)
1.4.4 South America, Middle East and Africa
1.4.4.1 Brazil Market States and Outlook (2013-2023)
1.4.4.2 Egypt Market States and Outlook (2013-2023)
1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)
1.4.4.4 South Africa Market States and Outlook (2013-2023)
1.4.4.5 Nigeria Market States and Outlook (2013-2023)
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 Adidas
2.1.1 Business Overview
2.1.2 Wearable Computing Type and Applications
2.1.2.1 Product A
2.1.2.2 Product B
2.1.3 Adidas Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.2 Apple
2.2.1 Business Overview
2.2.2 Wearable Computing Type and Applications
2.2.2.1 Product A
2.2.2.2 Product B
2.2.3 Apple Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.3 Fitbit
2.3.1 Business Overview
2.3.2 Wearable Computing Type and Applications
2.3.2.1 Product A
2.3.2.2 Product B
2.3.3 Fitbit Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.4 Pebble Technology
2.4.1 Business Overview
2.4.2 Wearable Computing Type and Applications
2.4.2.1 Product A
2.4.2.2 Product B
2.4.3 Pebble Technology Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.5 Garmin
2.5.1 Business Overview
2.5.2 Wearable Computing Type and Applications
2.5.2.1 Product A
2.5.2.2 Product B
2.5.3 Garmin Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.6 Zephyr
2.6.1 Business Overview
2.6.2 Wearable Computing Type and Applications
2.6.2.1 Product A
2.6.2.2 Product B
2.6.3 Zephyr Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.7 LG
2.7.1 Business Overview
2.7.2 Wearable Computing Type and Applications
2.7.2.1 Product A
2.7.2.2 Product B
2.7.3 LG Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.8 Motorola Mobility
2.8.1 Business Overview
2.8.2 Wearable Computing Type and Applications
2.8.2.1 Product A
2.8.2.2 Product B
2.8.3 Motorola Mobility Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.9 Sony
2.9.1 Business Overview
2.9.2 Wearable Computing Type and Applications
2.9.2.1 Product A
2.9.2.2 Product B
2.9.3 Sony Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.10 Samsung
2.10.1 Business Overview
2.10.2 Wearable Computing Type and Applications
2.10.2.1 Product A
2.10.2.2 Product B
2.10.3 Samsung Wearable Computing Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
3 Global Wearable Computing Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)
3.1 Global Wearable Computing Sales and Market Share by Manufacturer (2016-2017)
3.2 Global Wearable Computing Revenue and Market Share by Manufacturer (2016-2017)
3.3 Market Concentration Rate
3.3.1 Top 3 Wearable Computing Manufacturer Market Share in 2017
3.3.2 Top 6 Wearable Computing Manufacturer Market Share in 2017
3.4 Market Competition Trend
4 Global Wearable Computing Market Analysis by Regions
4.1 Global Wearable Computing Sales, Revenue and Market Share by Regions
4.1.1 Global Wearable Computing Sales and Market Share by Regions (2013-2018)
4.1.2 Global Wearable Computing Revenue and Market Share by Regions (2013-2018)
4.2 North America Wearable Computing Sales and Growth Rate (2013-2018)
4.3 Europe Wearable Computing Sales and Growth Rate (2013-2018)
4.4 Asia-Pacific Wearable Computing Sales and Growth Rate (2013-2018)
4.5 South America Wearable Computing Sales and Growth Rate (2013-2018)
4.6 Middle East and Africa Wearable Computing Sales and Growth Rate (2013-2018)
5 North America Wearable Computing by Countries
5.1 North America Wearable Computing Sales, Revenue and Market Share by Countries
5.1.1 North America Wearable Computing Sales and Market Share by Countries (2013-2018)
5.1.2 North America Wearable Computing Revenue and Market Share by Countries (2013-2018)
5.2 United States Wearable Computing Sales and Growth Rate (2013-2018)
5.3 Canada Wearable Computing Sales and Growth Rate (2013-2018)
5.4 Mexico Wearable Computing Sales and Growth Rate (2013-2018)
6 Europe Wearable Computing by Countries
6.1 Europe Wearable Computing Sales, Revenue and Market Share by Countries
6.1.1 Europe Wearable Computing Sales and Market Share by Countries (2013-2018)
6.1.2 Europe Wearable Computing Revenue and Market Share by Countries (2013-2018)
6.2 Germany Wearable Computing Sales and Growth Rate (2013-2018)
6.3 UK Wearable Computing Sales and Growth Rate (2013-2018)
6.4 France Wearable Computing Sales and Growth Rate (2013-2018)
6.5 Russia Wearable Computing Sales and Growth Rate (2013-2018)
6.6 Italy Wearable Computing Sales and Growth Rate (2013-2018)
7 Asia-Pacific Wearable Computing by Countries
7.1 Asia-Pacific Wearable Computing Sales, Revenue and Market Share by Countries
7.1.1 Asia-Pacific Wearable Computing Sales and Market Share by Countries (2013-2018)
7.1.2 Asia-Pacific Wearable Computing Revenue and Market Share by Countries (2013-2018)
7.2 China Wearable Computing Sales and Growth Rate (2013-2018)
7.3 Japan Wearable Computing Sales and Growth Rate (2013-2018)
7.4 Korea Wearable Computing Sales and Growth Rate (2013-2018)
7.5 India Wearable Computing Sales and Growth Rate (2013-2018)
7.6 Southeast Asia Wearable Computing Sales and Growth Rate (2013-2018)
8 South America Wearable Computing by Countries
8.1 South America Wearable Computing Sales, Revenue and Market Share by Countries
8.1.1 South America Wearable Computing Sales and Market Share by Countries (2013-2018)
8.1.2 South America Wearable Computing Revenue and Market Share by Countries (2013-2018)
8.2 Brazil Wearable Computing Sales and Growth Rate (2013-2018)
8.3 Argentina Wearable Computing Sales and Growth Rate (2013-2018)
8.4 Colombia Wearable Computing Sales and Growth Rate (2013-2018)
9 Middle East and Africa Wearable Computing by Countries
9.1 Middle East and Africa Wearable Computing Sales, Revenue and Market Share by Countries
9.1.1 Middle East and Africa Wearable Computing Sales and Market Share by Countries (2013-2018)
9.1.2 Middle East and Africa Wearable Computing Revenue and Market Share by Countries (2013-2018)
9.2 Saudi Arabia Wearable Computing Sales and Growth Rate (2013-2018)
9.3 UAE Wearable Computing Sales and Growth Rate (2013-2018)
9.4 Egypt Wearable Computing Sales and Growth Rate (2013-2018)
9.5 Nigeria Wearable Computing Sales and Growth Rate (2013-2018)
9.6 South Africa Wearable Computing Sales and Growth Rate (2013-2018)
10 Global Wearable Computing Market Segment by Type
10.1 Global Wearable Computing Sales, Revenue and Market Share by Type (2013-2018)
10.1.1 Global Wearable Computing Sales and Market Share by Type (2013-2018)
10.1.2 Global Wearable Computing Revenue and Market Share by Type (2013-2018)
10.2 Computing Sales Growth and Price
10.2.1 Global Computing Sales Growth (2013-2018)
10.2.2 Global Computing Price (2013-2018)
10.3 Display Sales Growth and Price
10.3.1 Global Display Sales Growth (2013-2018)
10.3.2 Global Display Price (2013-2018)
10.4 Networking Sales Growth and Price
10.4.1 Global Networking Sales Growth (2013-2018)
10.4.2 Global Networking Price (2013-2018)
11 Global Wearable Computing Market Segment by Application
11.1 Global Wearable Computing Sales Market Share by Application (2013-2018)
11.2 Fitness and Wellness Sales Growth (2013-2018)
11.3 Medical and Healthcare Sales Growth (2013-2018)
11.4 Enterprise and Industrial Sales Growth (2013-2018)
11.5 Infotainment Sales Growth (2013-2018)
12 Wearable Computing Market Forecast (2018-2023)
12.1 Global Wearable Computing Sales, Revenue and Growth Rate (2018-2023)
12.2 Wearable Computing Market Forecast by Regions (2018-2023)
12.2.1 North America Wearable Computing Market Forecast (2018-2023)
12.2.2 Europe Wearable Computing Market Forecast (2018-2023)
12.2.3 Asia-Pacific Wearable Computing Market Forecast (2018-2023)
12.2.4 South America Wearable Computing Market Forecast (2018-2023)
12.2.5 Middle East and Africa Wearable Computing Market Forecast (2018-2023)
12.3 Wearable Computing Market Forecast by Type (2018-2023)
12.3.1 Global Wearable Computing Sales Forecast by Type (2018-2023)
12.3.2 Global Wearable Computing Market Share Forecast by Type (2018-2023)
12.4 Wearable Computing Market Forecast by Application (2018-2023)
12.4.1 Global Wearable Computing Sales Forecast by Application (2018-2023)
12.4.2 Global Wearable Computing Market Share Forecast by Application (2018-2023)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.1.3 Marketing Channel Future Trend
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
List of Tables and Figures
Figure Wearable Computing Picture
Table Product Specifications of Wearable Computing
Figure Global Sales Market Share of Wearable Computing by Types in 2017
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